v0.13.0.11
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@@ -203,9 +203,9 @@ namespace Barotrauma
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public void AutoOrient()
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{
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Vector2 searchPosLeft = new Vector2(rect.X, rect.Y - rect.Height / 2);
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Hull hullLeft = Hull.FindHullOld(searchPosLeft, null, false);
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Hull hullLeft = Hull.FindHullUnoptimized(searchPosLeft, null, false);
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Vector2 searchPosRight = new Vector2(rect.Right, rect.Y - rect.Height / 2);
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Hull hullRight = Hull.FindHullOld(searchPosRight, null, false);
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Hull hullRight = Hull.FindHullUnoptimized(searchPosRight, null, false);
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if (hullLeft != null && hullRight != null && hullLeft != hullRight)
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{
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@@ -214,9 +214,9 @@ namespace Barotrauma
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}
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Vector2 searchPosTop = new Vector2(rect.Center.X, rect.Y);
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Hull hullTop = Hull.FindHullOld(searchPosTop, null, false);
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Hull hullTop = Hull.FindHullUnoptimized(searchPosTop, null, false);
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Vector2 searchPosBottom = new Vector2(rect.Center.X, rect.Y - rect.Height);
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Hull hullBottom = Hull.FindHullOld(searchPosBottom, null, false);
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Hull hullBottom = Hull.FindHullUnoptimized(searchPosBottom, null, false);
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if (hullTop != null && hullBottom != null && hullTop != hullBottom)
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{
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@@ -261,8 +261,8 @@ namespace Barotrauma
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for (int i = 0; i < 2; i++)
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{
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hulls[i] = Hull.FindHullOld(searchPos[i], null, false);
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if (hulls[i] == null) hulls[i] = Hull.FindHullOld(searchPos[i], null, false, true);
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hulls[i] = Hull.FindHullUnoptimized(searchPos[i], null, false);
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if (hulls[i] == null) hulls[i] = Hull.FindHullUnoptimized(searchPos[i], null, false, true);
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}
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if (hulls[0] == null && hulls[1] == null) { return; }
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