v0.13.0.11
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+6
-6
@@ -59,29 +59,29 @@ namespace Barotrauma.Items.Components
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float pulseInterval = 1.0f / frequency;
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while (phase >= pulseInterval)
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{
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item.SendSignal(0, "1", "signal_out", null);
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item.SendSignal("1", "signal_out");
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phase -= pulseInterval;
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}
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break;
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case WaveType.Square:
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phase = (phase + deltaTime * frequency) % 1.0f;
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item.SendSignal(0, phase < 0.5f ? "0" : "1", "signal_out", null);
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item.SendSignal(phase < 0.5f ? "0" : "1", "signal_out");
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break;
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case WaveType.Sine:
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phase = (phase + deltaTime * frequency) % 1.0f;
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item.SendSignal(0, Math.Sin(phase * MathHelper.TwoPi).ToString(CultureInfo.InvariantCulture), "signal_out", null);
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item.SendSignal(Math.Sin(phase * MathHelper.TwoPi).ToString(CultureInfo.InvariantCulture), "signal_out");
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break;
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}
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}
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public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item source, Character sender, float power = 0.0f, float signalStrength = 1.0f)
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public override void ReceiveSignal(Signal signal, Connection connection)
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{
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switch (connection.Name)
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{
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case "set_frequency":
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case "frequency_in":
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float newFrequency;
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if (float.TryParse(signal, NumberStyles.Float, CultureInfo.InvariantCulture, out newFrequency))
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if (float.TryParse(signal.value, NumberStyles.Float, CultureInfo.InvariantCulture, out newFrequency))
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{
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Frequency = newFrequency;
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}
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@@ -90,7 +90,7 @@ namespace Barotrauma.Items.Components
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case "set_outputtype":
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case "set_wavetype":
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WaveType newOutputType;
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if (Enum.TryParse(signal, out newOutputType))
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if (Enum.TryParse(signal.value, out newOutputType))
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{
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OutputType = newOutputType;
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}
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