v0.13.0.11
This commit is contained in:
+4
-4
@@ -67,23 +67,23 @@ namespace Barotrauma.Items.Components
|
||||
float output = Calculate(receivedSignal[0], receivedSignal[1]);
|
||||
if (MathUtils.IsValid(output))
|
||||
{
|
||||
item.SendSignal(0, MathHelper.Clamp(output, ClampMin, ClampMax).ToString("G", CultureInfo.InvariantCulture), "signal_out", null);
|
||||
item.SendSignal(MathHelper.Clamp(output, ClampMin, ClampMax).ToString("G", CultureInfo.InvariantCulture), "signal_out");
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract float Calculate(float signal1, float signal2);
|
||||
|
||||
public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item source, Character sender, float power = 0.0f, float signalStrength = 1.0f)
|
||||
public override void ReceiveSignal(Signal signal, Connection connection)
|
||||
{
|
||||
switch (connection.Name)
|
||||
{
|
||||
case "signal_in1":
|
||||
float.TryParse(signal, NumberStyles.Float, CultureInfo.InvariantCulture, out receivedSignal[0]);
|
||||
float.TryParse(signal.value, NumberStyles.Float, CultureInfo.InvariantCulture, out receivedSignal[0]);
|
||||
timeSinceReceived[0] = 0.0f;
|
||||
IsActive = true;
|
||||
break;
|
||||
case "signal_in2":
|
||||
float.TryParse(signal, NumberStyles.Float, CultureInfo.InvariantCulture, out receivedSignal[1]);
|
||||
float.TryParse(signal.value, NumberStyles.Float, CultureInfo.InvariantCulture, out receivedSignal[1]);
|
||||
timeSinceReceived[1] = 0.0f;
|
||||
IsActive = true;
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user