v0.13.0.11

This commit is contained in:
Joonas Rikkonen
2021-04-22 17:33:08 +03:00
parent 0697d7fc64
commit 8bb31f2893
391 changed files with 17271 additions and 5949 deletions
@@ -153,6 +153,8 @@ namespace Barotrauma
private static ushort idCounter;
private const string disguiseName = "???";
public bool HasNickname => Name != OriginalName;
public string OriginalName { get; private set; }
public string Name;
public string DisplayName
{
@@ -349,9 +351,9 @@ namespace Barotrauma
private readonly NPCPersonalityTrait personalityTrait;
public Order CurrentOrder { get; set; }
public string CurrentOrderOption { get; set; }
public bool IsDismissed => CurrentOrder == null || CurrentOrder.Identifier.Equals("dismissed", StringComparison.OrdinalIgnoreCase);
public const int MaxCurrentOrders = 3;
public static int HighestManualOrderPriority => MaxCurrentOrders;
public List<OrderInfo> CurrentOrders { get; } = new List<OrderInfo>();
//unique ID given to character infos in MP
//used by clients to identify which infos are the same to prevent duplicate characters in round summary
@@ -453,7 +455,7 @@ namespace Barotrauma
public bool IsAttachmentsLoaded => HairIndex > -1 && BeardIndex > -1 && MoustacheIndex > -1 && FaceAttachmentIndex > -1;
// Used for creating the data
public CharacterInfo(string speciesName, string name = "", JobPrefab jobPrefab = null, string ragdollFileName = null, int variant = 0, Rand.RandSync randSync = Rand.RandSync.Unsynced)
public CharacterInfo(string speciesName, string name = "", string originalName = "", JobPrefab jobPrefab = null, string ragdollFileName = null, int variant = 0, Rand.RandSync randSync = Rand.RandSync.Unsynced)
{
if (speciesName.EndsWith(".xml", StringComparison.OrdinalIgnoreCase))
{
@@ -503,6 +505,7 @@ namespace Barotrauma
}
}
}
OriginalName = !string.IsNullOrEmpty(originalName) ? originalName : Name;
personalityTrait = NPCPersonalityTrait.GetRandom(name + HeadSpriteId);
Salary = CalculateSalary();
if (ragdollFileName != null)
@@ -518,6 +521,7 @@ namespace Barotrauma
ID = idCounter;
idCounter++;
Name = infoElement.GetAttributeString("name", "");
OriginalName = infoElement.GetAttributeString("originalname", null);
string genderStr = infoElement.GetAttributeString("gender", "male").ToLowerInvariant();
Salary = infoElement.GetAttributeInt("salary", 1000);
Enum.TryParse(infoElement.GetAttributeString("race", "White"), true, out Race race);
@@ -576,6 +580,11 @@ namespace Barotrauma
}
}
if (string.IsNullOrEmpty(OriginalName))
{
OriginalName = Name;
}
StartItemsGiven = infoElement.GetAttributeBool("startitemsgiven", false);
string personalityName = infoElement.GetAttributeString("personality", "");
ragdollFileName = infoElement.GetAttributeString("ragdoll", string.Empty);
@@ -622,7 +631,17 @@ namespace Barotrauma
public int GetIdentifier()
{
int id = ToolBox.StringToInt(Name);
return GetIdentifier(Name);
}
public int GetIdentifierUsingOriginalName()
{
return GetIdentifier(OriginalName);
}
private int GetIdentifier(string name)
{
int id = ToolBox.StringToInt(name);
id ^= HeadSpriteId;
id ^= (int)Race << 6;
id ^= HairIndex << 12;
@@ -939,12 +958,38 @@ namespace Barotrauma
partial void OnSkillChanged(string skillIdentifier, float prevLevel, float newLevel, Vector2 textPopupPos);
public void Rename(string newName)
{
if (string.IsNullOrEmpty(newName)) { return; }
// Replace the name tag of any existing id cards or duffel bags
foreach (var item in Item.ItemList)
{
if (item.Prefab.Identifier != "idcard" && !item.Tags.Contains("despawncontainer")) { continue; }
foreach (var tag in item.Tags.Split(','))
{
var splitTag = tag.Split(":");
if (splitTag.Length < 2) { continue; }
if (splitTag[0] != "name") { continue; }
if (splitTag[1] != Name) { continue; }
item.ReplaceTag(tag, $"name:{newName}");
break;
}
}
Name = newName;
}
public void ResetName()
{
Name = OriginalName;
}
public XElement Save(XElement parentElement)
{
XElement charElement = new XElement("Character");
charElement.Add(
new XAttribute("name", Name),
new XAttribute("originalname", OriginalName),
new XAttribute("speciesname", SpeciesName),
new XAttribute("gender", Head.gender == Gender.Male ? "male" : "female"),
new XAttribute("race", Head.race.ToString()),
@@ -957,7 +1002,7 @@ namespace Barotrauma
new XAttribute("startitemsgiven", StartItemsGiven),
new XAttribute("ragdoll", ragdollFileName),
new XAttribute("personality", personalityTrait == null ? "" : personalityTrait.Name));
// TODO: animations?
if (Character != null)
@@ -1004,13 +1049,9 @@ namespace Barotrauma
faceAttachments = null;
}
/// <summary>
/// Reset order data so it doesn't carry into further rounds, as the AI is "recreated" always in between rounds anyway.
/// </summary>
public void ResetCurrentOrder()
public void ClearCurrentOrders()
{
CurrentOrder = null;
CurrentOrderOption = "";
CurrentOrders.Clear();
}
public void Remove()