v0.13.0.11
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@@ -51,7 +51,7 @@ namespace Barotrauma.Items.Components
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if (dockingButtonClicked)
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{
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item.SendSignal(0, "1", "toggle_docking", sender: null);
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item.SendSignal("1", "toggle_docking");
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GameMain.Server.CreateEntityEvent(item, new object[] { NetEntityEvent.Type.ComponentState, item.GetComponentIndex(this), true });
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}
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