(edf82e6ca) Modified: VideoPlayer video position, medical objective completion, saving segment when objective is completed

This commit is contained in:
Joonas Rikkonen
2019-03-27 20:50:50 +02:00
parent 91e87e8b74
commit 8b5e18c348
10 changed files with 247 additions and 37 deletions
@@ -68,11 +68,11 @@ namespace Barotrauma
int height = defaultResolution.Y;
background = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight), GUI.Canvas, Anchor.Center), "InnerFrame", backgroundColor);
videoFrame = new GUIFrame(new RectTransform(new Point(width + borderSize, height + borderSize), background.RectTransform, Anchor.Center, Pivot.CenterRight), "SonarFrame");
videoFrame.RectTransform.AbsoluteOffset = new Point(-borderSize, 0);
videoFrame = new GUIFrame(new RectTransform(new Point(width + borderSize, height + borderSize), background.RectTransform, Anchor.Center, Pivot.Center) { AbsoluteOffset = new Point(-100, 0) }, "SonarFrame");
//videoFrame.RectTransform.AbsoluteOffset = new Point(-borderSize, 0);
textFrame = new GUIFrame(new RectTransform(new Point(width + borderSize, height + borderSize * 2), background.RectTransform, Anchor.Center, Pivot.CenterLeft), "SonarFrame");
textFrame.RectTransform.AbsoluteOffset = new Point(borderSize, 0);
textFrame = new GUIFrame(new RectTransform(new Point(width + borderSize, height + borderSize * 2), videoFrame.RectTransform, Anchor.CenterLeft, Pivot.CenterLeft), "SonarFrame");
textFrame.RectTransform.AbsoluteOffset = new Point(borderSize + videoFrame.Rect.Width, 0);
videoView = new GUICustomComponent(new RectTransform(new Point(width, height), videoFrame.RectTransform, Anchor.Center),
(spriteBatch, guiCustomComponent) => { DrawVideo(spriteBatch, guiCustomComponent.Rect); });