(add7a8fe6) Fixed: Error in localization when importing npc conversations. Added: proofread englishvanilla

This commit is contained in:
Joonas Rikkonen
2019-04-15 12:09:22 +03:00
parent 6943ff8586
commit 8a42bb3bbd
5 changed files with 36 additions and 21 deletions
@@ -388,18 +388,6 @@ namespace Barotrauma
buttonPressCooldown = ButtonPressInterval;
break;
}
else
{
if (!door.HasRequiredItems(character, false) && shouldBeOpen)
{
currentPath.Unreachable = true;
return;
}
door.Item.TryInteract(character, false, true, true);
buttonPressCooldown = ButtonPressInterval;
break;
}
}
}
}
@@ -426,12 +414,20 @@ namespace Barotrauma
if (!nextNode.Waypoint.ConnectedDoor.HasRequiredItems(character, false)) { return null; }
}
if (!canBreakDoors)
{
//door closed and the character can't open doors -> node can't be traversed
if (!canOpenDoors || character.LockHands) return null;
var doorButtons = nextNode.Waypoint.ConnectedDoor.Item.GetConnectedComponents<Controller>();
if (!doorButtons.Any()) return null;
foreach (Controller button in doorButtons)
{
if (Math.Sign(button.Item.Position.X - nextNode.Waypoint.Position.X) !=
Math.Sign(node.Position.X - nextNode.Position.X)) { continue; }
Math.Sign(node.Position.X - nextNode.Position.X)) continue;
if (!button.HasRequiredItems(character, false)) { return null; }
if (!button.HasRequiredItems(character, false)) return null;
}
}
}
@@ -190,7 +190,7 @@ namespace Barotrauma.Items.Components
get { return name; }
}
[Editable, Serialize("", true, translationTextTag: "ItemMsg")]
[Editable, Serialize("", true)]
public string Msg
{
get;
@@ -261,6 +261,25 @@ namespace Barotrauma
}
}
public string DisplayName
{
get;
private set;
}
private string roomName;
[Editable, Serialize("", true, translationTextTag: "RoomName.")]
public string RoomName
{
get { return roomName; }
set
{
if (roomName == value) { return; }
roomName = value;
DisplayName = TextManager.Get(roomName, returnNull: true) ?? roomName;
}
}
public override Rectangle Rect
{
get
@@ -37,7 +37,6 @@ namespace Barotrauma
text = text.Replace("&amp;", "&");
text = text.Replace("&lt;", "<");
text = text.Replace("&gt;", ">");
text = text.Replace("&quot;", "\"");
infoList.Add(text);
}
}