Unstable 1.2.1.0

This commit is contained in:
Markus Isberg
2023-11-10 17:45:19 +02:00
parent 2ea58c58a7
commit 8a2e2ea0ae
268 changed files with 4076 additions and 1843 deletions
@@ -177,7 +177,7 @@ namespace Barotrauma
return;
}
int price = prefab.Price.GetBuyPrice(GetUpgradeLevel(prefab, category), Campaign.Map?.CurrentLocation);
int price = prefab.Price.GetBuyPrice(prefab, GetUpgradeLevel(prefab, category), Campaign.Map?.CurrentLocation);
int currentLevel = GetUpgradeLevel(prefab, category);
int newLevel = currentLevel + 1;
@@ -198,20 +198,23 @@ namespace Barotrauma
return result;
}
switch (GameMain.NetworkMember)
if (!force)
{
case null when Character.Controlled is { } controlled: // singleplayer
if (!TryTakeResources(controlled)) { return; }
break;
case { IsClient: true }:
if (!prefab.HasResourcesToUpgrade(Character.Controlled, newLevel)) { return; }
break;
case { IsServer: true } when client?.Character is { } character:
if (!TryTakeResources(character)) { return; }
break;
default:
DebugConsole.ThrowError($"Tried to purchase \"{prefab.Name}\" without a player.");
return;
switch (GameMain.NetworkMember)
{
case null when Character.Controlled is { } controlled: // singleplayer
if (!TryTakeResources(controlled)) { return; }
break;
case { IsClient: true }:
if (!prefab.HasResourcesToUpgrade(Character.Controlled, newLevel)) { return; }
break;
case { IsServer: true } when client?.Character is { } character:
if (!TryTakeResources(character)) { return; }
break;
default:
DebugConsole.ThrowError($"Tried to purchase \"{prefab.Name}\" without a player.");
return;
}
}
if (price < 0)
@@ -683,7 +686,8 @@ namespace Barotrauma
{
// automatically fix this if it ever happens?
DebugConsole.AddWarning($"The upgrade {newUpgrade.Prefab.Name} in {target.Name} has a different level compared to other items! \n" +
$"Expected level was ${newLevel} but got {newUpgrade.Level} instead.");
$"Expected level was ${newLevel} but got {newUpgrade.Level} instead.",
newUpgrade.Prefab.ContentPackage);
}
}
}