Unstable 1.2.1.0
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@@ -46,6 +46,7 @@ namespace Barotrauma
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}
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sonarLabel = TextManager.Get("beaconstationsonarlabel");
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DebugConsole.NewMessage("Initialized beacon mission: " + prefab.Identifier, Color.LightSkyBlue, debugOnly: true);
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}
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private void LoadMonsters(XElement monsterElement, MonsterSet set)
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@@ -65,7 +66,8 @@ namespace Barotrauma
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}
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else
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{
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DebugConsole.ThrowError($"Error in beacon mission \"{Prefab.Identifier}\". Could not find a character prefab with the name \"{speciesName}\".");
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DebugConsole.ThrowError($"Error in beacon mission \"{Prefab.Identifier}\". Could not find a character prefab with the name \"{speciesName}\".",
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contentPackage: Prefab.ContentPackage);
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}
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}
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