Unstable 1.2.1.0

This commit is contained in:
Markus Isberg
2023-11-10 17:45:19 +02:00
parent 2ea58c58a7
commit 8a2e2ea0ae
268 changed files with 4076 additions and 1843 deletions
@@ -14,12 +14,14 @@ namespace Barotrauma
{
if (TargetTag.IsEmpty)
{
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckConditionalAction with no target tag! This will cause the check to automatically succeed.");
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckConditionalAction with no target tag! This will cause the check to automatically succeed.",
contentPackage: parentEvent.Prefab.ContentPackage);
}
Conditional = PropertyConditional.FromXElement(element, IsNotTargetTagAttribute).FirstOrDefault();
if (Conditional == null)
{
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckConditionalAction with no valid PropertyConditional! This will cause the check to automatically succeed.");
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckConditionalAction with no valid PropertyConditional! This will cause the check to automatically succeed.",
contentPackage: parentEvent.Prefab.ContentPackage);
}
static bool IsNotTargetTagAttribute(XAttribute attribute) => attribute.NameAsIdentifier() != "targettag";
@@ -46,7 +48,8 @@ namespace Barotrauma
}
if (target == null)
{
DebugConsole.LogError($"{nameof(CheckConditionalAction)} error: {GetEventName()} uses a {nameof(CheckConditionalAction)} but no valid target was found for tag \"{TargetTag}\"! This will cause the check to automatically succeed.");
DebugConsole.LogError($"{nameof(CheckConditionalAction)} error: {GetEventName()} uses a {nameof(CheckConditionalAction)} but no valid target was found for tag \"{TargetTag}\"! This will cause the check to automatically succeed.",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
if (target == null || Conditional == null)
{
@@ -30,7 +30,8 @@ namespace Barotrauma
Condition = element.GetAttributeString("value", string.Empty)!;
if (string.IsNullOrEmpty(Condition))
{
DebugConsole.ThrowError($"Error in scripted event \"{parentEvent.Prefab.Identifier}\". CheckDataAction with no condition set ({element}).");
DebugConsole.ThrowError($"Error in scripted event \"{parentEvent.Prefab.Identifier}\". CheckDataAction with no condition set ({element}).",
contentPackage: element?.ContentPackage);
}
}
}
@@ -42,7 +43,8 @@ namespace Barotrauma
Condition = element.GetAttributeString("value", string.Empty)!;
if (string.IsNullOrEmpty(Condition))
{
DebugConsole.ThrowError($"Error in scripted event \"{parentDebugString}\". CheckDataAction with no condition set ({element}).");
DebugConsole.ThrowError($"Error in scripted event \"{parentDebugString}\". CheckDataAction with no condition set ({element}).",
contentPackage: element?.ContentPackage);
}
}
}
@@ -59,7 +61,8 @@ namespace Barotrauma
(Operator, string value) = PropertyConditional.ExtractComparisonOperatorFromConditionString(Condition);
if (Operator == PropertyConditional.ComparisonOperatorType.None)
{
DebugConsole.ThrowError($"{Condition} is invalid, it should start with an operator followed by a boolean or a floating point value.");
DebugConsole.ThrowError($"{Condition} is invalid, it should start with an operator followed by a boolean or a floating point value.",
contentPackage: ParentEvent?.Prefab?.ContentPackage);
return false;
}
@@ -77,7 +77,8 @@ namespace Barotrauma
ItemIdentifiers.None() &&
TargetTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {nameof(CheckItemAction)} does't define either tags or identifiers of the item to check.");
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {nameof(CheckItemAction)} does't define either tags or identifiers of the item to check.",
contentPackage: element.ContentPackage);
}
checkPercentage = element.GetAttribute(nameof(RequiredConditionalMatchPercentage)) is not null;
if (checkPercentage && conditionals.None())
@@ -86,7 +87,8 @@ namespace Barotrauma
}
if (Amount != 1 && checkPercentage)
{
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". Cannot define both '{Amount}' and '{RequiredConditionalMatchPercentage}' in {nameof(CheckItemAction)}.");
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". Cannot define both '{Amount}' and '{RequiredConditionalMatchPercentage}' in {nameof(CheckItemAction)}.",
contentPackage: element.ContentPackage);
}
}
@@ -32,7 +32,8 @@ namespace Barotrauma
var targetCharacters = ParentEvent.GetTargets(TargetTag);
if (targetCharacters.None())
{
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckOrderAction but no valid target characters were found for tag \"{TargetTag}\"! This will cause the check to automatically fail.");
DebugConsole.LogError($"CheckConditionalAction error: {GetEventName()} uses a CheckOrderAction but no valid target characters were found for tag \"{TargetTag}\"! This will cause the check to automatically fail.",
contentPackage: ParentEvent.Prefab.ContentPackage);
return false;
}
foreach (var t in targetCharacters)
@@ -1,7 +1,5 @@
#nullable enable
using System;
using System.Diagnostics;
using System.Xml.Linq;
namespace Barotrauma
{
@@ -31,7 +29,8 @@ namespace Barotrauma
}
default:
{
DebugConsole.ThrowError("CheckReputationAction requires a \"TargetType\" but none were specified.");
DebugConsole.ThrowError("CheckReputationAction requires a \"TargetType\" but none were specified.",
contentPackage: ParentEvent.Prefab.ContentPackage);
break;
}
}
@@ -41,7 +40,8 @@ namespace Barotrauma
protected override bool GetBool(CampaignMode campaignMode)
{
DebugConsole.ThrowError("Boolean comparison cannot be applied to reputations.");
DebugConsole.ThrowError("Boolean comparison cannot be applied to reputations.",
contentPackage: ParentEvent.Prefab.ContentPackage);
return false;
}
@@ -87,13 +87,13 @@ namespace Barotrauma
#if DEBUG
void Error(string errorMsg)
{
DebugConsole.ThrowError(errorMsg);
DebugConsole.ThrowError(errorMsg, contentPackage: ParentEvent.Prefab.ContentPackage);
}
#else
void Error(string errorMsg)
{
DebugConsole.LogError(errorMsg);
DebugConsole.LogError(errorMsg, contentPackage: ParentEvent.Prefab.ContentPackage);
}
#endif
}
@@ -17,7 +17,8 @@ namespace Barotrauma
}
else
{
DebugConsole.ThrowError($"Cannot use the action {nameof(CheckTraitorEventStateAction)} in the event \"{parentEvent.Prefab.Identifier}\" because it's not a traitor event.");
DebugConsole.ThrowError($"Cannot use the action {nameof(CheckTraitorEventStateAction)} in the event \"{parentEvent.Prefab.Identifier}\" because it's not a traitor event.",
contentPackage: element.ContentPackage);
}
}
@@ -16,7 +16,8 @@ namespace Barotrauma
{
if (parentEvent is not TraitorEvent)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\" - {nameof(CheckTraitorVoteAction)} can only be used in traitor events.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\" - {nameof(CheckTraitorVoteAction)} can only be used in traitor events.",
contentPackage: element.ContentPackage);
}
}
@@ -116,7 +116,8 @@ namespace Barotrauma
{
DebugConsole.ThrowError(
$"Error in {nameof(EventObjectiveAction)} in the event \"{parentEvent.Prefab.Identifier}\"" +
$" - unrecognized child element \"Replace\".");
$" - unrecognized child element \"Replace\".",
contentPackage: element.ContentPackage);
}
}
@@ -61,14 +61,16 @@ namespace Barotrauma
}
if (MinAmount > MaxAmount && MaxAmount > -1)
{
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {MinAmount} is larger than {MaxAmount} in {nameof(CountTargetsAction)}.");
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {MinAmount} is larger than {MaxAmount} in {nameof(CountTargetsAction)}.",
contentPackage: element.ContentPackage);
}
}
else
{
if (MinPercentageRelativeToTarget < 0.0f && MaxPercentageRelativeToTarget < 0.0f)
{
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". Comparing to another target, but neither {nameof(MinPercentageRelativeToTarget)} or {nameof(MaxPercentageRelativeToTarget)} is set.");
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". Comparing to another target, but neither {nameof(MinPercentageRelativeToTarget)} or {nameof(MaxPercentageRelativeToTarget)} is set.",
contentPackage: element.ContentPackage);
}
}
}
@@ -36,7 +36,8 @@ namespace Barotrauma
{
if (e.Name.ToString().Equals("statuseffect", StringComparison.OrdinalIgnoreCase))
{
DebugConsole.ThrowError($"Error in event prefab \"{scriptedEvent.Prefab.Identifier}\". Status effect configured as a sub action (text: \"{Text}\"). Please configure status effects as child elements of a StatusEffectAction.");
DebugConsole.ThrowError($"Error in event prefab \"{scriptedEvent.Prefab.Identifier}\". Status effect configured as a sub action (text: \"{Text}\"). Please configure status effects as child elements of a StatusEffectAction.",
contentPackage: elem.ContentPackage);
continue;
}
var action = Instantiate(scriptedEvent, e);
@@ -102,7 +103,7 @@ namespace Barotrauma
public EventAction(ScriptedEvent parentEvent, ContentXElement element)
{
ParentEvent = parentEvent;
ParentEvent = parentEvent ?? throw new ArgumentNullException(nameof(parentEvent));
SerializableProperty.DeserializeProperties(this, element);
}
@@ -147,7 +148,8 @@ namespace Barotrauma
}
catch
{
DebugConsole.ThrowError($"Could not find an {nameof(EventAction)} class of the type \"{element.Name}\".");
DebugConsole.ThrowError($"Could not find an {nameof(EventAction)} class of the type \"{element.Name}\".",
contentPackage: element.ContentPackage);
return null;
}
@@ -162,7 +164,8 @@ namespace Barotrauma
}
catch (Exception ex)
{
DebugConsole.ThrowError(ex.InnerException != null ? ex.InnerException.ToString() : ex.ToString());
DebugConsole.ThrowError(ex.InnerException != null ? ex.InnerException.ToString() : ex.ToString(),
contentPackage: element.ContentPackage);
return null;
}
}
@@ -24,7 +24,8 @@ namespace Barotrauma
{
if (Id == Identifier.Empty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\". {nameof(EventLogAction)} with no id.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\". {nameof(EventLogAction)} with no id.",
contentPackage: element.ContentPackage);
}
//append the target tag so logs targeted to different players don't interfere with each other even if they use the same Id
Id = (Id.ToString() + TargetTag).ToIdentifier();
@@ -42,7 +43,8 @@ namespace Barotrauma
{
if (Text.IsNullOrEmpty())
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\". {nameof(EventLogAction)} with no text set ({element}).");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\". {nameof(EventLogAction)} with no text set ({element}).",
contentPackage: element.ContentPackage);
}
else
{
@@ -49,13 +49,15 @@ namespace Barotrauma
{
DebugConsole.ThrowError(
$"Error in {nameof(EventObjectiveAction)} in the event \"{parentEvent.Prefab.Identifier}\""+
$" - {nameof(TextTag)} will do nothing unless the action triggers a message box or a video.");
$" - {nameof(TextTag)} will do nothing unless the action triggers a message box or a video.",
contentPackage: element.ContentPackage);
}
if (element.GetChildElement("Replace") != null)
{
DebugConsole.ThrowError(
$"Error in {nameof(EventObjectiveAction)} in the event \"{parentEvent.Prefab.Identifier}\"" +
$" - unrecognized child element \"Replace\".");
$" - unrecognized child element \"Replace\".",
contentPackage: element.ContentPackage);
}
}
@@ -14,7 +14,8 @@ namespace Barotrauma
{
if (TargetTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(GiveExpAction)} without a target tag (the action needs to know whose skill to check).");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(GiveExpAction)} without a target tag (the action needs to know whose skill to check).",
contentPackage: element.ContentPackage);
}
}
@@ -17,7 +17,8 @@ namespace Barotrauma
{
if (TargetTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(GiveSkillExpAction)} without a target tag (the action needs to know whose skill to check).");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(GiveSkillExpAction)} without a target tag (the action needs to know whose skill to check).",
contentPackage: element.ContentPackage);
}
}
@@ -37,11 +37,13 @@ namespace Barotrauma
{
if (MissionIdentifier.IsEmpty && MissionTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": neither MissionIdentifier or MissionTag has been configured.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": neither MissionIdentifier or MissionTag has been configured.",
contentPackage: element.ContentPackage);
}
if (!MissionIdentifier.IsEmpty && !MissionTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": both MissionIdentifier or MissionTag have been configured. The tag will be ignored.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": both MissionIdentifier or MissionTag have been configured. The tag will be ignored.",
contentPackage: element.ContentPackage);
}
LocationTypes = element.GetAttributeIdentifierArray("locationtype", Array.Empty<Identifier>()).ToImmutableArray();
random = new MTRandom(parentEvent.RandomSeed);
@@ -103,11 +105,13 @@ namespace Barotrauma
{
if (!MissionIdentifier.IsEmpty)
{
unlockedMission = unlockLocation.UnlockMissionByIdentifier(MissionIdentifier);
unlockedMission = unlockLocation.UnlockMissionByIdentifier(MissionIdentifier,
invokingContentPackage: ParentEvent.Prefab.ContentPackage);
}
else if (!MissionTag.IsEmpty)
{
unlockedMission = unlockLocation.UnlockMissionByTag(MissionTag, random);
unlockedMission = unlockLocation.UnlockMissionByTag(MissionTag, random,
invokingContentPackage: ParentEvent.Prefab.ContentPackage);
}
if (campaign is MultiPlayerCampaign mpCampaign)
{
@@ -139,7 +143,8 @@ namespace Barotrauma
}
else
{
DebugConsole.AddWarning($"Failed to find a suitable location to unlock the mission \"{missionDebugId}\" (LocationType: {string.Join(", ", LocationTypes)}, MinLocationDistance: {MinLocationDistance}, UnlockFurtherOnMap: {UnlockFurtherOnMap})");
DebugConsole.AddWarning($"Failed to find a suitable location to unlock the mission \"{missionDebugId}\" (LocationType: {string.Join(", ", LocationTypes)}, MinLocationDistance: {MinLocationDistance}, UnlockFurtherOnMap: {UnlockFurtherOnMap})",
ParentEvent.Prefab.ContentPackage);
}
}
isFinished = true;
@@ -24,7 +24,8 @@ namespace Barotrauma
State = element.GetAttributeInt("value", State);
if (MissionIdentifier.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": MissionIdentifier has not been configured.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": MissionIdentifier has not been configured.",
contentPackage: element.ContentPackage);
}
}
@@ -43,7 +43,8 @@ namespace Barotrauma
var faction = campaign.Factions.Find(f => f.Prefab.Identifier == Faction);
if (faction == null)
{
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a faction with the identifier \"{Faction}\".");
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a faction with the identifier \"{Faction}\".",
contentPackage: ParentEvent?.Prefab?.ContentPackage);
}
else
{
@@ -55,7 +56,8 @@ namespace Barotrauma
var secondaryFaction = campaign.Factions.Find(f => f.Prefab.Identifier == SecondaryFaction);
if (secondaryFaction == null)
{
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a faction with the identifier \"{SecondaryFaction}\".");
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a faction with the identifier \"{SecondaryFaction}\".",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
else
{
@@ -67,7 +69,8 @@ namespace Barotrauma
var locationType = LocationType.Prefabs.Find(lt => lt.Identifier == Type);
if (locationType == null)
{
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a location type with the identifier \"{Type}\".");
DebugConsole.ThrowError($"Error in ModifyLocationAction ({ParentEvent.Prefab.Identifier}): could not find a location type with the identifier \"{Type}\".",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
else if (!location.LocationTypeChangesBlocked)
{
@@ -30,7 +30,8 @@ namespace Barotrauma
var enums = Enum.GetValues(typeof(CharacterTeamType)).Cast<CharacterTeamType>();
if (!enums.Contains(TeamID))
{
DebugConsole.ThrowError($"Error in {nameof(NPCChangeTeamAction)} in the event {ParentEvent.Prefab.Identifier}. \"{TeamID}\" is not a valid Team ID. Valid values are {string.Join(',', Enum.GetNames(typeof(CharacterTeamType)))}.");
DebugConsole.ThrowError($"Error in {nameof(NPCChangeTeamAction)} in the event {ParentEvent.Prefab.Identifier}. \"{TeamID}\" is not a valid Team ID. Valid values are {string.Join(',', Enum.GetNames(typeof(CharacterTeamType)))}.",
contentPackage: element.ContentPackage);
}
}
@@ -13,11 +13,13 @@ namespace Barotrauma
{
if (Chance >= 1.0f)
{
DebugConsole.ThrowError($"Incorrectly configured RNG Action in event \"{parentEvent.Prefab.Identifier}\". Probability is 1.0 (100%) or more, the action will always succeed.");
DebugConsole.ThrowError($"Incorrectly configured RNG Action in event \"{parentEvent.Prefab.Identifier}\". Probability is 1.0 (100%) or more, the action will always succeed.",
contentPackage: element.ContentPackage);
}
else if (Chance <= 0.0f)
{
DebugConsole.ThrowError($"Incorrectly configured RNG Action in event \"{parentEvent.Prefab.Identifier}\". Probability is 0 or less, the action will never succeed.");
DebugConsole.ThrowError($"Incorrectly configured RNG Action in event \"{parentEvent.Prefab.Identifier}\". Probability is 0 or less, the action will never succeed.",
contentPackage: element.ContentPackage);
}
}
@@ -54,7 +54,8 @@ namespace Barotrauma
}
else
{
DebugConsole.ThrowError($"Faction with the identifier \"{Identifier}\" was not found.");
DebugConsole.ThrowError($"Faction with the identifier \"{Identifier}\" was not found.",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
break;
@@ -66,7 +67,8 @@ namespace Barotrauma
}
default:
{
DebugConsole.ThrowError("ReputationAction requires a \"TargetType\" but none were specified.");
DebugConsole.ThrowError("ReputationAction requires a \"TargetType\" but none were specified.",
contentPackage: ParentEvent.Prefab.ContentPackage);
break;
}
}
@@ -14,7 +14,8 @@ namespace Barotrauma
}
else
{
DebugConsole.ThrowError($"Cannot use the action {nameof(SetTraitorEventStateAction)} in the event \"{parentEvent.Prefab.Identifier}\" because it's not a traitor event.");
DebugConsole.ThrowError($"Cannot use the action {nameof(SetTraitorEventStateAction)} in the event \"{parentEvent.Prefab.Identifier}\" because it's not a traitor event.",
contentPackage: element.ContentPackage);
}
}
@@ -23,7 +23,8 @@ namespace Barotrauma
{
if (TargetTag.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": SkillCheckAction without a target tag (the action needs to know whose skill to check).");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": SkillCheckAction without a target tag (the action needs to know whose skill to check).",
contentPackage: element.ContentPackage);
}
}
@@ -105,7 +105,8 @@ namespace Barotrauma
{
DebugConsole.ThrowError(
$"Error in even \"{(parentEvent.Prefab?.Identifier.ToString() ?? "unknown")}\". " +
$"The attribute \"submarinetype\" is not valid in {nameof(SpawnAction)}. Did you mean {nameof(SpawnLocation)}?");
$"The attribute \"submarinetype\" is not valid in {nameof(SpawnAction)}. Did you mean {nameof(SpawnLocation)}?",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
}
@@ -233,7 +234,8 @@ namespace Barotrauma
{
if (MapEntityPrefab.FindByIdentifier(ItemIdentifier) is not ItemPrefab itemPrefab)
{
DebugConsole.ThrowError("Error in SpawnAction (item prefab \"" + ItemIdentifier + "\" not found)");
DebugConsole.ThrowError("Error in SpawnAction (item prefab \"" + ItemIdentifier + "\" not found)",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
else
{
@@ -256,7 +258,8 @@ namespace Barotrauma
if (spawnInventory == null)
{
DebugConsole.ThrowError($"Could not spawn \"{ItemIdentifier}\" in target inventory \"{TargetInventory}\" - matching target not found.");
DebugConsole.ThrowError($"Could not spawn \"{ItemIdentifier}\" in target inventory \"{TargetInventory}\" - matching target not found.",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
}
@@ -36,7 +36,19 @@ namespace Barotrauma
private bool isFinished = false;
private bool targetNotFound = false;
/// <summary>
/// If the action tags some entities directly (not trying to find targets on the fly),
/// we may be able to determine that targets can not be found even if we'd recheck
/// </summary>
private bool cantFindTargets = false;
/// <summary>
/// If the TagAction adds a target predicate (a criteria that keeps finding targets on the fly),
/// we must keep checking if targets have been found to determine if the action can continue or not
/// </summary>
private bool mustRecheckTargets = false;
private bool taggingDone = false;
public TagAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element)
{
@@ -198,6 +210,7 @@ namespace Barotrauma
else
{
ParentEvent.AddTargetPredicate(tag, predicate);
mustRecheckTargets = true;
}
}
@@ -205,7 +218,7 @@ namespace Barotrauma
{
if (entities.None())
{
targetNotFound = true;
cantFindTargets = true;
return;
}
if (ChoosePercentage > 0.0f)
@@ -230,7 +243,7 @@ namespace Barotrauma
{
if (entities.None())
{
targetNotFound = true;
cantFindTargets = true;
return;
}
@@ -250,7 +263,7 @@ namespace Barotrauma
{
if (entities.None())
{
targetNotFound = true;
cantFindTargets = true;
return;
}
ParentEvent.AddTarget(tag, entities.GetRandomUnsynced());
@@ -260,26 +273,30 @@ namespace Barotrauma
public override void Update(float deltaTime)
{
if (isFinished || targetNotFound) { return; }
if (isFinished || cantFindTargets) { return; }
string[] criteriaSplit = Criteria.Split(';');
targetNotFound = false;
foreach (string entry in criteriaSplit)
if (!taggingDone)
{
string[] kvp = entry.Split(':');
Identifier key = kvp[0].Trim().ToIdentifier();
Identifier value = kvp.Length > 1 ? kvp[1].Trim().ToIdentifier() : Identifier.Empty;
if (Taggers.TryGetValue(key, out Action<Identifier> tagger))
cantFindTargets = false;
string[] criteriaSplit = Criteria.Split(';');
foreach (string entry in criteriaSplit)
{
tagger(value);
}
else
{
string errorMessage = $"Error in TagAction (event \"{ParentEvent.Prefab.Identifier}\") - unrecognized target criteria \"{key}\".";
DebugConsole.ThrowError(errorMessage);
GameAnalyticsManager.AddErrorEventOnce($"TagAction.Update:InvalidCriteria_{ParentEvent.Prefab.Identifier}_{key}", GameAnalyticsManager.ErrorSeverity.Error, errorMessage);
string[] kvp = entry.Split(':');
Identifier key = kvp[0].Trim().ToIdentifier();
Identifier value = kvp.Length > 1 ? kvp[1].Trim().ToIdentifier() : Identifier.Empty;
if (Taggers.TryGetValue(key, out Action<Identifier> tagger))
{
tagger(value);
}
else
{
string errorMessage = $"Error in TagAction (event \"{ParentEvent.Prefab.Identifier}\") - unrecognized target criteria \"{key}\".";
DebugConsole.ThrowError(errorMessage,
contentPackage: ParentEvent.Prefab?.ContentPackage);
GameAnalyticsManager.AddErrorEventOnce($"TagAction.Update:InvalidCriteria_{ParentEvent.Prefab.Identifier}_{key}", GameAnalyticsManager.ErrorSeverity.Error, errorMessage);
}
}
taggingDone = true;
}
if (ContinueIfNoTargetsFound)
@@ -288,7 +305,14 @@ namespace Barotrauma
}
else
{
isFinished = !targetNotFound;
if (mustRecheckTargets)
{
isFinished = ParentEvent.GetTargets(Tag).Any();
}
else
{
isFinished = !cantFindTargets;
}
}
}
@@ -36,7 +36,8 @@
var eventPrefab = EventSet.GetEventPrefab(Identifier);
if (eventPrefab == null)
{
DebugConsole.ThrowError($"Error in TriggerEventAction - could not find an event with the identifier {Identifier}.");
DebugConsole.ThrowError($"Error in TriggerEventAction - could not find an event with the identifier {Identifier}.",
contentPackage: ParentEvent.Prefab.ContentPackage);
}
else
{
@@ -14,7 +14,8 @@ partial class TutorialHighlightAction : EventAction
{
if (GameMain.NetworkMember != null)
{
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(TutorialHighlightAction)} is not supported in multiplayer.");
DebugConsole.ThrowError($"Error in event \"{parentEvent.Prefab.Identifier}\": {nameof(TutorialHighlightAction)} is not supported in multiplayer.",
contentPackage: element.ContentPackage);
}
}
@@ -28,7 +28,8 @@ namespace Barotrauma
{
if (ItemTag.IsEmpty && ItemIdentifier.IsEmpty)
{
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {nameof(WaitForItemFabricatedAction)} does't define either a tag or an identifier of the item to check.");
DebugConsole.ThrowError($"Error in event \"{ParentEvent.Prefab.Identifier}\". {nameof(WaitForItemFabricatedAction)} does't define either a tag or an identifier of the item to check.",
contentPackage: element.ContentPackage);
}
foreach (var item in Item.ItemList)
{