Unstable 1.2.1.0
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@@ -16,7 +16,7 @@ namespace Barotrauma.Sounds
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private short[] sampleBuffer = Array.Empty<short>();
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private short[] muffleBuffer = Array.Empty<short>();
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public OggSound(SoundManager owner, string filename, bool stream, XElement xElement) : base(owner, filename,
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public OggSound(SoundManager owner, string filename, bool stream, ContentXElement xElement) : base(owner, filename,
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stream, true, xElement)
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{
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var reader = new VorbisReader(Filename);
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