Unstable 1.2.1.0
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@@ -244,7 +244,8 @@ namespace Barotrauma.Particles
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if (Sprites.Count == 0)
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{
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DebugConsole.ThrowError($"Particle prefab \"{Name}\" in the file \"{file}\" has no sprites defined!");
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DebugConsole.ThrowError($"Particle prefab \"{Name}\" in the file \"{file}\" has no sprites defined!",
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contentPackage: element.ContentPackage);
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}
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//if velocity change in water is not given, it defaults to the normal velocity change
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