Unstable 1.2.1.0
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@@ -269,7 +269,7 @@ namespace Barotrauma.Items.Components
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resource = ItemPrefab.Prefabs[Tags.FPGACircuit];
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}
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AddComponentInternal(ICircuitBoxIdentifiable.FindFreeID(Components), prefab, resource, pos, static delegate { });
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AddComponentInternal(ICircuitBoxIdentifiable.FindFreeID(Components), prefab, resource, pos, Character.Controlled, onItemSpawned: null);
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return;
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}
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