Unstable 1.2.1.0

This commit is contained in:
Markus Isberg
2023-11-10 17:45:19 +02:00
parent 2ea58c58a7
commit 8a2e2ea0ae
268 changed files with 4076 additions and 1843 deletions
@@ -147,7 +147,7 @@ namespace Barotrauma
}
catch (NotImplementedException e)
{
DebugConsole.LogError($"Error selling items: uknown store tab type \"{sellingMode}\".\n{e.StackTrace.CleanupStackTrace()}");
DebugConsole.LogError($"Error selling items: unknown store tab type \"{sellingMode}\".\n{e.StackTrace.CleanupStackTrace()}");
return;
}
bool canAddToRemoveQueue = campaign.IsSinglePlayer && Entity.Spawner != null;
@@ -121,6 +121,16 @@ namespace Barotrauma
{
return AllowedToManageCampaign(ClientPermissions.ManageMoney);
}
public static bool AllowImmediateItemDelivery()
{
if (GameMain.Client == null) { return true; }
return
GameMain.Client.ServerSettings.AllowImmediateItemDelivery ||
GameMain.Client.HasPermission(ClientPermissions.ManageCampaign) ||
GameMain.Client.IsServerOwner;
}
protected GUIButton CreateEndRoundButton()
{
int buttonWidth = (int)(450 * GUI.xScale * (GUI.IsUltrawide ? 3.0f : 1.0f));
@@ -535,7 +535,7 @@ namespace Barotrauma
bool refreshCampaignUI = false;
if (!(GameMain.GameSession?.GameMode is MultiPlayerCampaign campaign) || campaignID != campaign.CampaignID)
if (GameMain.GameSession?.GameMode is not MultiPlayerCampaign campaign || campaignID != campaign.CampaignID)
{
string savePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer);
@@ -98,7 +98,7 @@ namespace Barotrauma
if (gameSession.Missions.Any(m => m is CombatMission))
{
crewHeader.Text = CombatMission.GetTeamName(CharacterTeamType.Team1);
GUIFrame crewFrame2 = new GUIFrame(new RectTransform(new Vector2(0.35f, 0.45f), background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
GUIFrame crewFrame2 = new GUIFrame(new RectTransform(crewFrame.RectTransform.RelativeSize, background.RectTransform, Anchor.TopCenter, minSize: new Point(minWidth, minHeight)));
rightPanels.Add(crewFrame2);
GUIFrame crewFrameInner2 = new GUIFrame(new RectTransform(new Point(crewFrame2.Rect.Width - padding * 2, crewFrame2.Rect.Height - padding * 2), crewFrame2.RectTransform, Anchor.Center), style: "InnerFrame");
var crewContent2 = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), crewFrameInner2.RectTransform, Anchor.Center))