Unstable 1.2.1.0
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@@ -163,7 +163,7 @@ namespace Barotrauma
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else if (Tile)
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{
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Vector2 startPos = new Vector2(rect.X, rect.Y);
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Sprite.DrawTiled(spriteBatch, startPos, new Vector2(rect.Width, rect.Height), color, startOffset: uvOffset);
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Sprite.DrawTiled(spriteBatch, startPos, new Vector2(rect.Width, rect.Height), color: color, startOffset: uvOffset);
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}
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else
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{
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