added -ip so you are able to specify which ip to bind the server

This commit is contained in:
Evil Factory
2021-11-08 19:57:13 -03:00
parent 50427390f2
commit 89942fb8f5
5 changed files with 20 additions and 5 deletions
@@ -12,6 +12,7 @@ using System.Reflection;
using System.Threading;
using System.Xml.Linq;
using MoonSharp.Interpreter;
using System.Net;
namespace Barotrauma
{
@@ -221,6 +222,7 @@ namespace Barotrauma
int maxPlayers = 10;
int? ownerKey = null;
UInt64 steamId = 0;
IPAddress listenIp = IPAddress.Any;
XDocument doc = XMLExtensions.TryLoadXml(ServerSettings.SettingsFile);
if (doc?.Root == null)
@@ -254,6 +256,12 @@ namespace Barotrauma
name = CommandLineArgs[i + 1];
i++;
break;
case "-ip":
if (IPAddress.TryParse(CommandLineArgs[i + 1], out IPAddress address))
listenIp = address;
else
DebugConsole.ThrowError($"Invalid Ip Address '{CommandLineArgs[i + 1]}'.");
break;
case "-port":
int.TryParse(CommandLineArgs[i + 1], out port);
i++;
@@ -302,6 +310,7 @@ namespace Barotrauma
Server = new GameServer(
name,
listenIp,
port,
queryPort,
publiclyVisible,