Captains spawn with a revolver and 2 rounds, heavier harpoon gun recoil & impulse when the spear hits someone.
This commit is contained in:
@@ -1000,6 +1000,9 @@
|
|||||||
<None Include="$(MSBuildThisFileDirectory)Content\Items\Weapons\railgun.ogg">
|
<None Include="$(MSBuildThisFileDirectory)Content\Items\Weapons\railgun.ogg">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
</None>
|
</None>
|
||||||
|
<None Include="$(MSBuildThisFileDirectory)Content\Items\Weapons\revolver.ogg">
|
||||||
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
|
</None>
|
||||||
<None Include="$(MSBuildThisFileDirectory)Content\Items\Weapons\smack.ogg">
|
<None Include="$(MSBuildThisFileDirectory)Content\Items\Weapons\smack.ogg">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
</None>
|
</None>
|
||||||
|
|||||||
@@ -5,7 +5,6 @@
|
|||||||
name="Engine"
|
name="Engine"
|
||||||
linkable="true"
|
linkable="true"
|
||||||
category="Machine"
|
category="Machine"
|
||||||
pickthroughwalls="true"
|
|
||||||
>
|
>
|
||||||
|
|
||||||
<Sprite texture ="engine.png" depth="0.8" sourcerect="0,0,373,113" canflipx="true"/>
|
<Sprite texture ="engine.png" depth="0.8" sourcerect="0,0,373,113" canflipx="true"/>
|
||||||
@@ -35,7 +34,6 @@
|
|||||||
name="Shuttle Engine"
|
name="Shuttle Engine"
|
||||||
linkable="true"
|
linkable="true"
|
||||||
category="Machine"
|
category="Machine"
|
||||||
pickthroughwalls="true"
|
|
||||||
>
|
>
|
||||||
|
|
||||||
<Sprite texture ="engine.png" depth="0.8" sourcerect="0,115,224,73" canflipx="true"/>
|
<Sprite texture ="engine.png" depth="0.8" sourcerect="0,115,224,73" canflipx="true"/>
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 14 KiB |
@@ -4,8 +4,7 @@
|
|||||||
<Item
|
<Item
|
||||||
name="Spear"
|
name="Spear"
|
||||||
category="Equipment"
|
category="Equipment"
|
||||||
|
interactthroughwalls="true"
|
||||||
pickthroughwalls="true"
|
|
||||||
price="50">
|
price="50">
|
||||||
|
|
||||||
<Deconstruct time="5">
|
<Deconstruct time="5">
|
||||||
@@ -18,7 +17,7 @@
|
|||||||
|
|
||||||
<Pickable slots="Any"/>
|
<Pickable slots="Any"/>
|
||||||
<Projectile launchimpulse="20.0" doesstick="true">
|
<Projectile launchimpulse="20.0" doesstick="true">
|
||||||
<Attack damage="20" bleedingdamage="2" structuredamage="50" damagetype="Blunt"/>
|
<Attack damage="20" bleedingdamage="2" structuredamage="50" damagetype="Blunt" stun="0.2" targetforce="50"/>
|
||||||
</Projectile>
|
</Projectile>
|
||||||
</Item>
|
</Item>
|
||||||
|
|
||||||
@@ -42,9 +41,12 @@
|
|||||||
<Holdable slots="Any,RightHand+LeftHand" controlpose="true"
|
<Holdable slots="Any,RightHand+LeftHand" controlpose="true"
|
||||||
holdpos="35,-10" aimpos="35,-10" handle1="-15,-6" handle2="26,7"/>
|
holdpos="35,-10" aimpos="35,-10" handle1="-15,-6" handle2="26,7"/>
|
||||||
|
|
||||||
<RangedWeapon barrelpos="49,10">
|
<RangedWeapon barrelpos="49,10" spread="1" unskilledspread="10">
|
||||||
<Sound file="harpoon1.ogg" type="OnUse"/>
|
<Sound file="harpoon1.ogg" type="OnUse"/>
|
||||||
<Sound file="harpoon2.ogg" type="OnUse"/>
|
<Sound file="harpoon2.ogg" type="OnUse"/>
|
||||||
|
<StatusEffect type="OnUse">
|
||||||
|
<Explosion range="150.0" force="5" shockwave="false" smoke="false" flames="false" flash="false" sparks="false" camerashake="5.0"/>
|
||||||
|
</StatusEffect>
|
||||||
<RequiredItems name="Spear" type="Contained" msg="Spear required to shoot"/>
|
<RequiredItems name="Spear" type="Contained" msg="Spear required to shoot"/>
|
||||||
<RequiredSkill name="Weapons" level="30"/>
|
<RequiredSkill name="Weapons" level="30"/>
|
||||||
</RangedWeapon>
|
</RangedWeapon>
|
||||||
@@ -54,6 +56,55 @@
|
|||||||
</ItemContainer>
|
</ItemContainer>
|
||||||
</Item>
|
</Item>
|
||||||
|
|
||||||
|
<Item
|
||||||
|
name="Revolver Round"
|
||||||
|
category="Equipment"
|
||||||
|
interactthroughwalls="true"
|
||||||
|
price="10">
|
||||||
|
|
||||||
|
<Sprite texture="weapons.png" sourcerect="52,99,8,3" depth="0.55"/>
|
||||||
|
|
||||||
|
<Body width="8" height="3" density="40"/>
|
||||||
|
|
||||||
|
<Pickable slots="Any"/>
|
||||||
|
<Projectile hitscan="true" doesstick="false" removeonhit="true" >
|
||||||
|
<Attack damage="40" bleedingdamage="3" structuredamage="100" damagetype="Blunt" stun="0.5" targetforce="50"/>
|
||||||
|
</Projectile>
|
||||||
|
</Item>
|
||||||
|
|
||||||
|
<Item
|
||||||
|
name="Revolver"
|
||||||
|
category="Equipment"
|
||||||
|
price="700"
|
||||||
|
tags="weapon">
|
||||||
|
|
||||||
|
<Deconstruct time="10">
|
||||||
|
<Item name="Steel Bar"/>
|
||||||
|
<Item name="Aluminium"/>
|
||||||
|
<Item name="Polycarbonate Bar"/>
|
||||||
|
</Deconstruct>
|
||||||
|
|
||||||
|
<Sprite texture="weapons.png" sourcerect="26,97,25,19" depth="0.55"/>
|
||||||
|
|
||||||
|
<Body width="25" height="15" density="50"/>
|
||||||
|
|
||||||
|
<Holdable slots="Any,RightHand,LeftHand" controlpose="true"
|
||||||
|
aimpos="90,10" handle1="-11,-7"/>
|
||||||
|
|
||||||
|
<RangedWeapon barrelpos="14,6" spread="0" unskilledspread="2">
|
||||||
|
<Sound file="revolver.ogg" type="OnUse" range="3000"/>
|
||||||
|
<StatusEffect type="OnUse">
|
||||||
|
<Explosion range="150.0" force="5" shockwave="false" smoke="false" flames="false" sparks="false" camerashake="5.0"/>
|
||||||
|
</StatusEffect>
|
||||||
|
<RequiredItems name="Revolver Round" type="Contained" msg="Out of ammo"/>
|
||||||
|
<RequiredSkill name="Weapons" level="40"/>
|
||||||
|
</RangedWeapon>
|
||||||
|
|
||||||
|
<ItemContainer capacity="4" hideitems="true">
|
||||||
|
<Containable name="Revolver Round"/>
|
||||||
|
</ItemContainer>
|
||||||
|
</Item>
|
||||||
|
|
||||||
<Item
|
<Item
|
||||||
name="Stun Grenade"
|
name="Stun Grenade"
|
||||||
category="Equipment"
|
category="Equipment"
|
||||||
|
|||||||
@@ -14,7 +14,11 @@
|
|||||||
<Item name="Captain's Trousers" equip="true"/>
|
<Item name="Captain's Trousers" equip="true"/>
|
||||||
<Item name="Headset" equip="true">
|
<Item name="Headset" equip="true">
|
||||||
<Item name="Battery Cell"/>
|
<Item name="Battery Cell"/>
|
||||||
</Item>
|
</Item>
|
||||||
|
<Item name="Revolver" equip="false">
|
||||||
|
<Item name="Revolver Round"/>
|
||||||
|
<Item name="Revolver Round"/>
|
||||||
|
</Item>
|
||||||
</Items>
|
</Items>
|
||||||
</Job>
|
</Job>
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user