(6e187d247) Fixed contained items' status effects being added twice to the list of an ItemContainer's active status effects when swapping items. For example, when swapping a fuel rod with another one, the status effect that increases AvailableFuel would be applied twice, causing the reactor to act as if there were 2 rods in it. Closes #1643 + merge fix
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@@ -278,7 +278,6 @@ namespace Barotrauma
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public GameSettings()
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{
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SelectedContentPackages = new HashSet<ContentPackage>();
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ContentPackage.LoadAll(ContentPackage.Folder);
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CompletedTutorialNames = new List<string>();
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