(6e187d247) Fixed contained items' status effects being added twice to the list of an ItemContainer's active status effects when swapping items. For example, when swapping a fuel rod with another one, the status effect that increases AvailableFuel would be applied twice, causing the reactor to act as if there were 2 rods in it. Closes #1643 + merge fix
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@@ -93,6 +93,10 @@ namespace Barotrauma.Networking
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{
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name = name.Replace(":", "");
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name = name.Replace(";", "");
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if (name.Length > NetConfig.ServerNameMaxLength)
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{
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name = name.Substring(0, NetConfig.ServerNameMaxLength);
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}
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this.name = name;
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@@ -724,7 +728,7 @@ namespace Barotrauma.Networking
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bool isNew = inc.ReadBoolean(); inc.ReadPadBits();
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if (isNew)
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{
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string savePath = inc.ReadString();
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string saveName = inc.ReadString();
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string seed = inc.ReadString();
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string subName = inc.ReadString();
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string subHash = inc.ReadString();
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@@ -739,7 +743,11 @@ namespace Barotrauma.Networking
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}
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else
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{
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if (connectedClient.HasPermission(ClientPermissions.SelectMode)) MultiPlayerCampaign.StartNewCampaign(savePath, matchingSub.FilePath, seed);
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string localSavePath = SaveUtil.CreateSavePath(SaveUtil.SaveType.Multiplayer, saveName);
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if (connectedClient.HasPermission(ClientPermissions.SelectMode))
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{
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MultiPlayerCampaign.StartNewCampaign(localSavePath, matchingSub.FilePath, seed);
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}
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}
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}
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else
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@@ -2182,7 +2190,6 @@ namespace Barotrauma.Networking
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public override void UnbanPlayer(string playerName, string playerIP)
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{
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playerName = playerName.ToLowerInvariant();
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if (!string.IsNullOrEmpty(playerIP))
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{
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serverSettings.BanList.UnbanIP(playerIP);
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