register bunch of components and fix enumerations in documentation
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@@ -48,7 +48,7 @@ function ItemPrefab.LoadFromFile(file) end
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--- LoadAll
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-- @realm shared
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-- @tparam IEnumerable`1 files
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-- @tparam Enumerable files
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function ItemPrefab.LoadAll(files) end
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--- InitFabricationRecipes
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@@ -125,15 +125,15 @@ function IsContainerPreferred(item, identifiersOrTags, isPreferencesDefined, isS
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--- IsContainerPreferred
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-- @realm shared
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-- @tparam IEnumerable`1 preferences
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-- @tparam Enumerable preferences
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-- @tparam ItemContainer c
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-- @treturn bool
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function ItemPrefab.IsContainerPreferred(preferences, c) end
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--- IsContainerPreferred
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-- @realm shared
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-- @tparam IEnumerable`1 preferences
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-- @tparam IEnumerable`1 ids
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-- @tparam Enumerable preferences
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-- @tparam Enumerable ids
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-- @treturn bool
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function ItemPrefab.IsContainerPreferred(preferences, ids) end
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@@ -195,7 +195,7 @@ function NameMatches(name, comparisonType) end
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--- NameMatches
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-- @realm shared
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-- @tparam IEnumerable`1 allowedNames
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-- @tparam Enumerable allowedNames
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-- @tparam StringComparison comparisonType
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-- @treturn bool
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function NameMatches(allowedNames, comparisonType) end
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@@ -478,9 +478,9 @@ function GetHashCode() end
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-- @bool AllowDroppingOnSwap
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---
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-- AllowDroppingOnSwapWith, Field of type IEnumerable`1
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-- AllowDroppingOnSwapWith, Field of type Enumerable
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-- @realm shared
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-- @IEnumerable`1 AllowDroppingOnSwapWith
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-- @Enumerable AllowDroppingOnSwapWith
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---
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-- Size, Field of type Vector2
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