register bunch of components and fix enumerations in documentation
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@@ -77,7 +77,7 @@ function EnforceMissionOrder(missionIdentifiers) end
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--- GetSessionCrewCharacters
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-- @realm shared
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-- @treturn IEnumerable`1
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-- @treturn Enumerable
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function GameSession.GetSessionCrewCharacters() end
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--- EndRound
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@@ -131,9 +131,9 @@ function Equals(obj) end
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function GetHashCode() end
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---
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-- Missions, Field of type IEnumerable`1
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-- Missions, Field of type Enumerable
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-- @realm shared
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-- @IEnumerable`1 Missions
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-- @Enumerable Missions
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---
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-- IsRunning, Field of type bool
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