Merge remote-tracking branch 'origin/master' into moRags
This commit is contained in:
@@ -120,7 +120,7 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
if (character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
|
||||
if (character.IsHumanoid && character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
|
||||
{
|
||||
character.SelectedCharacter.Inventory.Update(deltaTime);
|
||||
}
|
||||
@@ -170,7 +170,7 @@ namespace Barotrauma
|
||||
character.Inventory.DrawOwn(spriteBatch);
|
||||
}
|
||||
|
||||
if (character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
|
||||
if (character.IsHumanoid && character.SelectedCharacter != null && character.SelectedCharacter.Inventory != null)
|
||||
{
|
||||
character.SelectedCharacter.Inventory.DrawOffset = new Vector2(320.0f, 0.0f);
|
||||
character.SelectedCharacter.Inventory.DrawOwn(spriteBatch);
|
||||
@@ -233,10 +233,15 @@ namespace Barotrauma
|
||||
Vector2 startPos = character.DrawPosition + (character.FocusedCharacter.DrawPosition - character.DrawPosition) * 0.7f;
|
||||
startPos = cam.WorldToScreen(startPos);
|
||||
|
||||
string focusName = character.FocusedCharacter.SpeciesName;
|
||||
if (character.FocusedCharacter.Info != null)
|
||||
{
|
||||
focusName = character.FocusedCharacter.Info.Name;
|
||||
}
|
||||
Vector2 textPos = startPos;
|
||||
textPos -= new Vector2(GUI.Font.MeasureString(character.FocusedCharacter.Info.Name).X / 2, 20);
|
||||
textPos -= new Vector2(GUI.Font.MeasureString(focusName).X / 2, 20);
|
||||
|
||||
GUI.DrawString(spriteBatch, textPos, character.FocusedCharacter.Info.Name, Color.White, Color.Black, 2);
|
||||
GUI.DrawString(spriteBatch, textPos, focusName, Color.White, Color.Black, 2);
|
||||
}
|
||||
else if (character.SelectedCharacter == null && character.FocusedItem != null && character.SelectedConstruction == null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user