Unstable v0.1300.0.2

This commit is contained in:
Markus Isberg
2021-03-12 15:57:04 +02:00
parent 0f6de8ada9
commit 874616027b
145 changed files with 1897 additions and 939 deletions
@@ -56,22 +56,21 @@ namespace Barotrauma.Items.Components
{
}
public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item source, Character sender, float power = 0.0f, float signalStrength = 1.0f)
public override void ReceiveSignal(Signal signal, Connection connection)
{
switch (connection.Name)
{
case "signal_in":
string signalOut = (signal == TargetSignal) ? Output : FalseOutput;
if (string.IsNullOrWhiteSpace(signalOut)) return;
item.SendSignal(stepsTaken, signalOut, "signal_out", sender, signalStrength, source);
string signalOut = (signal.value == TargetSignal) ? Output : FalseOutput;
if (string.IsNullOrWhiteSpace(signalOut)) { return; }
signal.value = signalOut;
item.SendSignal(signal, "signal_out");
break;
case "set_output":
Output = signal;
Output = signal.value;
break;
case "set_targetsignal":
TargetSignal = signal;
TargetSignal = signal.value;
break;
}
}