Unstable v0.1300.0.2

This commit is contained in:
Markus Isberg
2021-03-12 15:57:04 +02:00
parent 0f6de8ada9
commit 874616027b
145 changed files with 1897 additions and 939 deletions
@@ -31,26 +31,26 @@ namespace Barotrauma.Items.Components
public override void Update(float deltaTime, Camera cam)
{
item.SendSignal(0, Value, "signal_out", null);
item.SendSignal(Value, "signal_out");
}
partial void OnStateChanged();
public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item source, Character sender, float power = 0.0f, float signalStrength = 1.0f)
public override void ReceiveSignal(Signal signal, Connection connection)
{
switch (connection.Name)
{
case "signal_in":
if (writeable)
{
if (Value == signal) { return; }
Value = signal;
if (Value == signal.value) { return; }
Value = signal.value;
OnStateChanged();
}
break;
case "signal_store":
case "lock_state":
writeable = signal == "1";
writeable = signal.value == "1";
break;
}
}