Unstable v0.1300.0.2
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@@ -352,7 +352,7 @@ namespace Barotrauma.Items.Components
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#endif
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}
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public override void ReceiveSignal(int stepsTaken, string signal, Connection connection, Item source, Character sender, float power = 0, float signalStrength = 1)
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public override void ReceiveSignal(Signal signal, Connection connection)
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{
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//do nothing
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}
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