Unstable v0.1300.0.2
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@@ -533,6 +533,13 @@ namespace Barotrauma
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NewMessage(perm + " is not a valid permission!", Color.Red);
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return;
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}
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if (permission == ClientPermissions.None)
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{
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NewMessage($"No permissions were given to {client.Name}. Did you mean \"revokeperm {client.Name} All\"?");
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return;
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}
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client.GivePermission(permission);
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GameMain.Server.UpdateClientPermissions(client);
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NewMessage("Granted " + perm + " permissions to " + client.Name + ".", Color.White);
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@@ -736,7 +743,6 @@ namespace Barotrauma
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{
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NewMessage("Revoked \"" + client.Name + "\"'s permission to use the console commands " + string.Join(", ", revokedCommands.Select(c => c.names[0])) + ".", Color.White);
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}
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}, args, 1);
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});
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@@ -1822,6 +1828,14 @@ namespace Barotrauma
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GameMain.Server.SendConsoleMessage(perm + " is not a valid permission!", senderClient);
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return;
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}
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if (permission == ClientPermissions.None)
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{
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GameMain.Server.SendConsoleMessage($"No permissions were given to {client.Name}. Did you mean \"revokeperm {client.Name} All\"?", senderClient);
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NewMessage($"No permissions were given to {client.Name}. Did you mean \"revokeperm {client.Name} All\"?");
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return;
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}
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client.GivePermission(permission);
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GameMain.Server.UpdateClientPermissions(client);
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GameMain.Server.SendConsoleMessage("Granted " + perm + " permissions to " + client.Name + ".", senderClient);
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@@ -1975,7 +1989,6 @@ namespace Barotrauma
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if (revokeAll)
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{
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revokedCommands.AddRange(commands);
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client.RemovePermission(ClientPermissions.ConsoleCommands);
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}
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else
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{
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@@ -1992,10 +2005,13 @@ namespace Barotrauma
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revokedCommands.Add(matchingCommand);
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}
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}
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client.GivePermission(ClientPermissions.ConsoleCommands);
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}
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client.SetPermissions(client.Permissions, client.PermittedConsoleCommands.Except(revokedCommands).ToList());
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if (client.PermittedConsoleCommands.Count == 0)
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{
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client.RemovePermission(ClientPermissions.ConsoleCommands);
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}
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GameMain.Server.UpdateClientPermissions(client);
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GameMain.Server.SendConsoleMessage("Revoked \"" + client.Name + "\"'s permission to use the console commands " + string.Join(", ", revokedCommands.Select(c => c.names[0])) + ".", senderClient);
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if (revokeAll)
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@@ -51,7 +51,7 @@ namespace Barotrauma.Items.Components
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if (dockingButtonClicked)
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{
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item.SendSignal(0, "1", "toggle_docking", sender: null);
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item.SendSignal("1", "toggle_docking");
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GameMain.Server.CreateEntityEvent(item, new object[] { NetEntityEvent.Type.ComponentState, item.GetComponentIndex(this), true });
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}
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@@ -20,7 +20,7 @@ namespace Barotrauma.Items.Components
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ServerLog.MessageType.ItemInteraction);
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OutputValue = newOutputValue;
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ShowOnDisplay(newOutputValue);
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item.SendSignal(0, newOutputValue, "signal_out", null);
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item.SendSignal(newOutputValue, "signal_out");
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item.CreateServerEvent(this);
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}
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}
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@@ -163,7 +163,7 @@ namespace Barotrauma.Networking
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public void RemovePermission(ClientPermissions permission)
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{
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if (this.Permissions.HasFlag(permission)) this.Permissions &= ~permission;
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this.Permissions &= ~permission;
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}
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public bool HasPermission(ClientPermissions permission)
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@@ -302,7 +302,7 @@ namespace Barotrauma.Networking
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LastClientListUpdateID++;
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if (newClient.Connection == OwnerConnection)
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if (newClient.Connection == OwnerConnection && OwnerConnection != null)
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{
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newClient.GivePermission(ClientPermissions.All);
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newClient.PermittedConsoleCommands.AddRange(DebugConsole.Commands);
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@@ -450,12 +450,12 @@ namespace Barotrauma.Networking
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//or very close and someone from the crew made it inside the outpost
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subAtLevelEnd =
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Submarine.MainSub.DockedTo.Contains(Level.Loaded.EndOutpost) ||
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(Submarine.MainSub.AtEndPosition && charactersInsideOutpost > 0) ||
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(Submarine.MainSub.AtEndExit && charactersInsideOutpost > 0) ||
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(charactersInsideOutpost > charactersOutsideOutpost);
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}
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else
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{
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subAtLevelEnd = Submarine.MainSub.AtEndPosition;
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subAtLevelEnd = Submarine.MainSub.AtEndExit;
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}
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}
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@@ -2405,6 +2405,7 @@ namespace Barotrauma.Networking
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msg.Write(serverSettings.AllowRespawn && (missionAllowRespawn || outpostAllowRespawn));
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msg.Write(serverSettings.AllowDisguises);
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msg.Write(serverSettings.AllowRewiring);
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msg.Write(serverSettings.LockAllDefaultWires);
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msg.Write(serverSettings.AllowRagdollButton);
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msg.Write(serverSettings.UseRespawnShuttle);
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msg.Write((byte)GameMain.Config.LosMode);
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@@ -3036,7 +3037,8 @@ namespace Barotrauma.Networking
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else if (type == ChatMessageType.Radio)
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{
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//send to chat-linked wifi components
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senderRadio.TransmitSignal(0, message, senderRadio.Item, senderCharacter, sentFromChat: true);
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Signal s = new Signal(message, sender: senderCharacter, source: senderRadio.Item);
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senderRadio.TransmitSignal(s, sentFromChat: true);
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}
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//check which clients can receive the message and apply distance effects
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+10
-2
@@ -444,8 +444,16 @@ namespace Barotrauma.Networking
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Steamworks.BeginAuthResult authSessionStartState = Steam.SteamManager.StartAuthSession(ticket, steamId);
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if (authSessionStartState != Steamworks.BeginAuthResult.OK)
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{
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RemovePendingClient(pendingClient, DisconnectReason.SteamAuthenticationFailed, "Steam auth session failed to start: " + authSessionStartState.ToString());
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return;
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if (requireSteamAuth)
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{
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RemovePendingClient(pendingClient, DisconnectReason.SteamAuthenticationFailed, "Steam auth session failed to start: " + authSessionStartState.ToString());
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return;
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}
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else
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{
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steamId = 0;
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pendingClient.InitializationStep = serverSettings.HasPassword ? ConnectionInitialization.Password : ConnectionInitialization.ContentPackageOrder;
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}
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}
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pendingClient.SteamID = steamId;
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pendingClient.Connection.Name = name;
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@@ -18,7 +18,7 @@ namespace Barotrauma
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if (Math.Abs(FarseerBody.LinearVelocity.X) > MaxVel ||
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Math.Abs(FarseerBody.LinearVelocity.Y) > MaxVel)
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{
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DebugConsole.ThrowError("Item velocity out of range (" + FarseerBody.LinearVelocity + ")");
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DebugConsole.ThrowError($"Entity velocity out of range ({(UserData?.ToString() ?? "null")}, {FarseerBody.LinearVelocity})");
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}
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#endif
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