Unstable v0.1300.0.2
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@@ -381,6 +381,8 @@ namespace Barotrauma.Items.Components
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private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
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{
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if (!outputContainer.Inventory.IsEmpty()) { return; }
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overlayComponent.RectTransform.SetAsLastChild();
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FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
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