Unstable v0.1300.0.2
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@@ -139,7 +139,9 @@ namespace Barotrauma
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int objectiveAnchorOffsetY = (int)(150 * GUI.Scale);
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ObjectiveAnchor = new Rectangle(Padding, ChatBoxArea.Y - objectiveAnchorOffsetY, objectiveAnchorWidth, 0);
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CrewArea = new Rectangle(Padding, Padding, (int)Math.Max(400 * GUI.Scale, 220), ObjectiveAnchor.Top - Padding * 2);
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int crewAreaY = ButtonAreaTop.Bottom + Padding;
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int crewAreaHeight = ObjectiveAnchor.Top - Padding - crewAreaY;
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CrewArea = new Rectangle(Padding, crewAreaY, (int)Math.Max(400 * GUI.Scale, 220), crewAreaHeight);
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InventoryAreaLower = new Rectangle(ChatBoxArea.Right + Padding * 7, inventoryTopY, GameMain.GraphicsWidth - Padding * 9 - ChatBoxArea.Width, GameMain.GraphicsHeight - inventoryTopY);
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