Unstable v0.1300.0.2

This commit is contained in:
Markus Isberg
2021-03-12 15:57:04 +02:00
parent 0f6de8ada9
commit 874616027b
145 changed files with 1897 additions and 939 deletions
@@ -80,6 +80,12 @@ namespace Barotrauma
public Color TextColorDark { get; private set; } = Color.Black * 0.9f;
public Color TextColorDim { get; private set; } = Color.White * 0.6f;
public Color ColorReputationVeryLow { get; private set; } = Color.Red;
public Color ColorReputationLow { get; private set; } = Color.Orange;
public Color ColorReputationNeutral { get; private set; } = Color.White * 0.8f;
public Color ColorReputationHigh { get; private set; } = Color.LightBlue;
public Color ColorReputationVeryHigh { get; private set; } = Color.Blue;
// Inventory
public Color EquipmentSlotIconColor { get; private set; } = new Color(99, 70, 64);
@@ -170,6 +176,21 @@ namespace Barotrauma
case "textcolor":
TextColor = subElement.GetAttributeColor("color", TextColor);
break;
case "colorreputationverylow":
ColorReputationVeryLow = subElement.GetAttributeColor("color", TextColor);
break;
case "colorreputationlow":
ColorReputationLow = subElement.GetAttributeColor("color", TextColor);
break;
case "colorreputationneutral":
ColorReputationNeutral = subElement.GetAttributeColor("color", TextColor);
break;
case "colorreputationhigh":
ColorReputationHigh = subElement.GetAttributeColor("color", TextColor);
break;
case "colorreputationveryhigh":
ColorReputationVeryHigh = subElement.GetAttributeColor("color", TextColor);
break;
case "equipmentsloticoncolor":
EquipmentSlotIconColor = subElement.GetAttributeColor("color", EquipmentSlotIconColor);
break;