From 8717706b1cfb2278646bf3ba089a843ed679aef2 Mon Sep 17 00:00:00 2001
From: Evil Factory <36804725+evilfactory@users.noreply.github.com>
Date: Sun, 15 Mar 2026 18:44:15 -0300
Subject: [PATCH] Fix check ready to run not working properly
---
.../ClientSource/LuaCs/LuaCsSetup.cs | 33 ++++++++++++++-----
.../SharedSource/LuaCs/LuaCsSetup.cs | 8 +++--
2 files changed, 30 insertions(+), 11 deletions(-)
diff --git a/Barotrauma/BarotraumaClient/ClientSource/LuaCs/LuaCsSetup.cs b/Barotrauma/BarotraumaClient/ClientSource/LuaCs/LuaCsSetup.cs
index 83e158ff0..8a20415ab 100644
--- a/Barotrauma/BarotraumaClient/ClientSource/LuaCs/LuaCsSetup.cs
+++ b/Barotrauma/BarotraumaClient/ClientSource/LuaCs/LuaCsSetup.cs
@@ -15,14 +15,13 @@ namespace Barotrauma
partial class LuaCsSetup
{
private bool _isClientPromptActive;
-
+
///
- ///
+ /// Returns whether execution should continue
///
- /// Returns whether execution should continue.
public bool CheckReadyToRun()
{
- // fast exit if enabled or unavailable.
+ // Fast exit if enabled
if (this.IsCsEnabled)
{
return true;
@@ -32,10 +31,24 @@ namespace Barotrauma
foreach (ContentPackage cp in PackageManagementService.GetLoadedAssemblyPackages())
{
+ if (cp.NameMatches(PackageId))
+ {
+ continue;
+ }
+
if (cp.UgcId.TryUnwrap(out ContentPackageId id))
+ {
sb.AppendLine($"- {cp.Name} ({id})");
+ }
else
+ {
sb.AppendLine($"- {cp.Name} (Not On Workshop)");
+ }
+ }
+
+ if (string.IsNullOrEmpty(sb.ToString()))
+ {
+ return true;
}
if (!_isClientPromptActive)
@@ -44,16 +57,18 @@ namespace Barotrauma
if (GameMain.Client == null || GameMain.Client.IsServerOwner)
{
DisplayCsModsPromptServer(sb);
+ return true;
}
else
{
DisplayCsModsPromptClient(sb);
+ return false;
}
}
-
- return false;
-
-
+ else
+ {
+ return false;
+ }
void DisplayCsModsPromptServer(StringBuilder sb)
{
@@ -104,6 +119,8 @@ namespace Barotrauma
// avoid a TOCTOU scenario.
this.IsCsEnabled = false;
this._isClientPromptActive = false;
+ SetRunState(RunState.LoadedNoExec);
+ SetRunState(RunState.Running);
return true;
}
finally
diff --git a/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsSetup.cs b/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsSetup.cs
index 451f8a959..f5cc64f15 100644
--- a/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsSetup.cs
+++ b/Barotrauma/BarotraumaShared/SharedSource/LuaCs/LuaCsSetup.cs
@@ -24,6 +24,8 @@ namespace Barotrauma
partial class LuaCsSetup : IDisposable, IEventScreenSelected, IEventEnabledPackageListChanged,
IEventReloadAllPackages
{
+ public const string PackageId = "LuaCsForBarotrauma";
+
private static LuaCsSetup _luaCsSetup;
public static LuaCsSetup Instance => _luaCsSetup ??= new LuaCsSetup();
@@ -145,9 +147,9 @@ namespace Barotrauma
void LoadLuaCsConfig()
{
- var luaCsPackage = ContentPackageManager.EnabledPackages.Regular.FirstOrDefault(cp => cp.NameMatches("LuaCsForBarotrauma"), null)
- ?? ContentPackageManager.LocalPackages.FirstOrDefault(cp => cp.NameMatches("LuaCsForBarotrauma"))
- ?? ContentPackageManager.WorkshopPackages.FirstOrDefault(cp => cp.NameMatches("LuaCsForBarotrauma"));
+ var luaCsPackage = ContentPackageManager.EnabledPackages.Regular.FirstOrDefault(cp => cp.NameMatches(PackageId), null)
+ ?? ContentPackageManager.LocalPackages.FirstOrDefault(cp => cp.NameMatches(PackageId))
+ ?? ContentPackageManager.WorkshopPackages.FirstOrDefault(cp => cp.NameMatches(PackageId));
_isCsEnabled =
ConfigService.TryGetConfig>(luaCsPackage, "IsCsEnabled", out var val1)