From 86597456ca8498a3d33c986f7b53ff86fb2ef06c Mon Sep 17 00:00:00 2001 From: Markus Isberg <3e849f2e5c@pm.me> Date: Fri, 9 Apr 2021 23:08:35 +0300 Subject: [PATCH] Unstable 0.1300.0.8 brainfart --- .../SharedSource/GameSession/GameModes/CampaignMode.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs b/Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs index 6f59f085c..03185653b 100644 --- a/Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs +++ b/Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignMode.cs @@ -463,7 +463,7 @@ namespace Barotrauma } int playersInSubAtStart = leavingSubAtStart == null || !leavingSubAtStart.AtStartExit ? 0 : leavingPlayers.Count(c => c.Submarine == leavingSubAtStart || leavingSubAtStart.DockedTo.Contains(c.Submarine) || (Level.Loaded.StartOutpost != null && c.Submarine == Level.Loaded.StartOutpost)); - int playersInSubAtEnd = leavingSubAtEnd == null || !leavingSubAtStart.AtEndExit ? 0 : + int playersInSubAtEnd = leavingSubAtEnd == null || !leavingSubAtEnd.AtEndExit ? 0 : leavingPlayers.Count(c => c.Submarine == leavingSubAtEnd || leavingSubAtEnd.DockedTo.Contains(c.Submarine) || (Level.Loaded.EndOutpost != null && c.Submarine == Level.Loaded.EndOutpost)); if (playersInSubAtStart == 0 && playersInSubAtEnd == 0)