Unstable 0.1300.0.4
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@@ -70,6 +70,8 @@ namespace Barotrauma.Networking
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{
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RespawnShuttle = new Submarine(shuttleInfo, true);
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RespawnShuttle.PhysicsBody.FarseerBody.OnCollision += OnShuttleCollision;
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//set crush depth slightly deeper than the main sub's
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RespawnShuttle.RealWorldCrushDepth = Math.Max(RespawnShuttle.RealWorldCrushDepth, Submarine.MainSub.RealWorldCrushDepth * 1.2f);
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//prevent wifi components from communicating between the respawn shuttle and other subs
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List<WifiComponent> wifiComponents = new List<WifiComponent>();
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