Unstable 0.1300.0.4
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@@ -142,7 +142,7 @@ namespace Barotrauma
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if (displayRange < 0.1f) { return; }
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if (Attack.GetStructureDamage(1.0f) > 0.0f)
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if (Attack.GetStructureDamage(1.0f) > 0.0f || Attack.GetLevelWallDamage(1.0f) > 0.0f)
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{
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RangedStructureDamage(worldPosition, displayRange, Attack.GetStructureDamage(1.0f), Attack.GetLevelWallDamage(1.0f), attacker);
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}
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