Unstable 0.1300.0.4
This commit is contained in:
@@ -173,7 +173,15 @@ namespace Barotrauma
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string savePath = SaveUtil.CreateSavePath(isMultiplayer ? SaveUtil.SaveType.Multiplayer : SaveUtil.SaveType.Singleplayer, saveNameBox.Text);
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bool hasRequiredContentPackages = selectedSub.RequiredContentPackagesInstalled;
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CampaignSettings settings = new CampaignSettings { RadiationEnabled = EnableRadiationToggle?.Selected ?? GameMain.NetLobbyScreen.IsRadiationEnabled() };
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CampaignSettings settings = new CampaignSettings();
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if (isMultiplayer)
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{
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settings.RadiationEnabled = GameMain.NetLobbyScreen.IsRadiationEnabled();
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}
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else
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{
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settings.RadiationEnabled = EnableRadiationToggle?.Selected ?? false;
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}
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if (selectedSub.HasTag(SubmarineTag.Shuttle) || !hasRequiredContentPackages)
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{
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@@ -257,11 +265,14 @@ namespace Barotrauma
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if (!isMultiplayer)
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{
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EnableRadiationToggle = new GUITickBox(new RectTransform(new Vector2(0.3f, 1f), buttonContainer.RectTransform), TextManager.Get("CampaignOption.EnableRadiation"), font: GUI.Style.Font)
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if (MapGenerationParams.Instance.RadiationParams != null)
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{
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Selected = true,
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ToolTip = TextManager.Get("campaignoption.enableradiation.tooltip")
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};
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EnableRadiationToggle = new GUITickBox(new RectTransform(new Vector2(0.3f, 1f), buttonContainer.RectTransform), TextManager.Get("CampaignOption.EnableRadiation"), font: GUI.Style.Font)
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{
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Selected = true,
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ToolTip = TextManager.Get("campaignoption.enableradiation.tooltip")
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};
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}
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var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(1.0f, 0.8f), rightColumn.RectTransform, Anchor.TopRight) { AbsoluteOffset = new Point(5) }, style: "GUINotificationButton")
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{
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@@ -306,7 +306,7 @@ namespace Barotrauma
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{
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var map = GameMain.GameSession?.Map;
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if (map == null) { return; }
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if (selectedLocation != null && selectedLocation == map.CurrentDisplayLocation)
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if (selectedLocation != null && selectedLocation == GameMain.GameSession.Campaign.GetCurrentDisplayLocation())
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{
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map.SelectLocation(-1);
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}
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@@ -438,7 +438,7 @@ namespace Barotrauma
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};
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SelectedLevel = connection?.LevelData;
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Location currentDisplayLocation = Campaign.CurrentDisplayLocation;
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Location currentDisplayLocation = Campaign.GetCurrentDisplayLocation();
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if (connection != null && connection.Locations.Contains(currentDisplayLocation))
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{
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List<Mission> availableMissions = currentDisplayLocation.GetMissionsInConnection(connection).ToList();
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+1
-1
@@ -711,7 +711,7 @@ namespace Barotrauma.CharacterEditor
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}
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}
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// Camera
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Cam.MoveCamera((float)deltaTime, allowMove: false);
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Cam.MoveCamera((float)deltaTime, allowMove: false, allowZoom: GUI.MouseOn == null);
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Vector2 targetPos = character.WorldPosition;
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if (PlayerInput.MidButtonHeld())
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{
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@@ -953,7 +953,7 @@ namespace Barotrauma
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CreateGUI();
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}
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Cam.MoveCamera((float) deltaTime, true, true);
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Cam.MoveCamera((float) deltaTime, allowMove: true, allowZoom: GUI.MouseOn == null);
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Vector2 mousePos = Cam.ScreenToWorld(PlayerInput.MousePosition);
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mousePos.Y = -mousePos.Y;
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@@ -843,7 +843,7 @@ namespace Barotrauma
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pointerLightSource.Position = cam.ScreenToWorld(PlayerInput.MousePosition);
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pointerLightSource.Enabled = cursorLightEnabled.Selected;
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pointerLightSource.IsBackground = true;
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cam.MoveCamera((float)deltaTime);
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cam.MoveCamera((float)deltaTime, allowZoom: GUI.MouseOn == null);
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cam.UpdateTransform();
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Level.Loaded?.Update((float)deltaTime, cam);
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@@ -1173,7 +1173,10 @@ namespace Barotrauma
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(int)(campaignSetupUI.StartButton.TextBlock.TextSize.X * 1.5f),
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campaignSetupUI.StartButton.RectTransform.MinSize.Y);
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startButtonContainer.RectTransform.MinSize = new Point(0, campaignSetupUI.StartButton.RectTransform.MinSize.Y);
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campaignSetupUI.EnableRadiationToggle.RectTransform.Parent = startButtonContainer.RectTransform;
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if (campaignSetupUI.EnableRadiationToggle != null)
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{
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campaignSetupUI.EnableRadiationToggle.RectTransform.Parent = startButtonContainer.RectTransform;
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}
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campaignSetupUI.InitialMoneyText.RectTransform.Parent = startButtonContainer.RectTransform;
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}
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@@ -485,6 +485,7 @@ namespace Barotrauma
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if (socialHolder != null) { socialHolder.Visible = false; }
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if (!(serverLogHolder?.Visible ?? true))
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{
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if (GameMain.Client?.ServerSettings?.ServerLog == null) { return false; }
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serverLogHolder.Visible = true;
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GameMain.Client.ServerSettings.ServerLog.AssignLogFrame(serverLogReverseButton, serverLogBox, serverLogFilterTicks.Content, serverLogFilter);
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}
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@@ -1134,15 +1135,19 @@ namespace Barotrauma
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}
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};
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radiationEnabledTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), TextManager.Get("CampaignOption.EnableRadiation"), font: GUI.Style.Font)
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if (MapGenerationParams.Instance.RadiationParams != null)
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{
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Selected = true,
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OnSelected = box =>
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radiationEnabledTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), TextManager.Get("CampaignOption.EnableRadiation"), font: GUI.Style.Font)
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{
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GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, radiationEnabled: box.Selected);
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return true;
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}
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};
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Selected = true,
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OnSelected = box =>
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{
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GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, radiationEnabled: box.Selected);
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return true;
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}
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};
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}
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List<GUIComponent> settingsElements = settingsContent.Children.ToList();
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for (int i = 0; i < settingsElements.Count; i++)
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@@ -1292,7 +1297,10 @@ namespace Barotrauma
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}
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SeedBox.Enabled = !CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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levelDifficultyScrollBar.Enabled = !CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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radiationEnabledTickBox.Enabled = CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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if (radiationEnabledTickBox != null)
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{
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radiationEnabledTickBox.Enabled = CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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}
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traitorProbabilityButtons[0].Enabled = traitorProbabilityButtons[1].Enabled = traitorProbabilityText.Enabled =
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!CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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botCountButtons[0].Enabled = botCountButtons[1].Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
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@@ -2611,6 +2619,18 @@ namespace Barotrauma
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UserData = message,
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CanBeFocused = false
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};
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msg.CalculateHeightFromText();
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if (msg.RichTextData != null)
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{
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foreach (var data in msg.RichTextData)
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{
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msg.ClickableAreas.Add(new GUITextBlock.ClickableArea()
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{
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Data = data,
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OnClick = GameMain.NetLobbyScreen.SelectPlayer
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});
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}
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}
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msg.RectTransform.SizeChanged += Recalculate;
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void Recalculate()
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{
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@@ -311,7 +311,7 @@ namespace Barotrauma
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public override void Update(double deltaTime)
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{
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cam.MoveCamera((float)deltaTime, true);
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cam.MoveCamera((float)deltaTime, allowMove: true, allowZoom: GUI.MouseOn == null);
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if (selectedPrefab != null)
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{
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@@ -4291,7 +4291,7 @@ namespace Barotrauma
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if (PlayerInput.IsCtrlDown() && MapEntity.StartMovingPos == Vector2.Zero)
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{
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cam.MoveCamera((float) deltaTime, allowMove: false);
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cam.MoveCamera((float) deltaTime, allowMove: false, allowZoom: GUI.MouseOn == null);
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// Save menu
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if (PlayerInput.KeyHit(Keys.S))
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{
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@@ -4330,12 +4330,12 @@ namespace Barotrauma
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}
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else
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{
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cam.MoveCamera((float) deltaTime, allowMove: true);
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cam.MoveCamera((float) deltaTime, allowMove: true, allowZoom: GUI.MouseOn == null);
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}
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}
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else
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{
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cam.MoveCamera((float) deltaTime, allowMove: false);
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cam.MoveCamera((float) deltaTime, allowMove: false, allowZoom: GUI.MouseOn == null);
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}
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if (PlayerInput.MidButtonHeld())
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