Unstable 0.1300.0.4
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@@ -705,6 +705,7 @@ namespace Barotrauma.Items.Components
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if (c.Params.HideInSonar) { continue; }
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if (!c.IsUnconscious && c.Params.DistantSonarRange > 0.0f &&
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c.AIController is EnemyAIController enemyAI && enemyAI.IsTargetingPlayer &&
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((c.WorldPosition - transducerCenter) * displayScale).LengthSquared() > DisplayRadius * DisplayRadius)
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{
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float dist = Vector2.Distance(c.WorldPosition, transducerCenter);
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@@ -1099,6 +1100,7 @@ namespace Barotrauma.Items.Components
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if (Level.Loaded != null && dockingPort.Item.Submarine.WorldPosition.Y > Level.Loaded.Size.Y) { continue; }
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if (dockingPort.Item.Submarine == null) { continue; }
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if (dockingPort.Item.Submarine.Info.IsWreck) { continue; }
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if (!dockingPort.Item.Submarine.ShowSonarMarker && !dockingPort.Item.Submarine.Info.IsOutpost) { continue; }
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//don't show the docking ports of the opposing team on the sonar
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if (item.Submarine != null)
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