Unstable 0.1300.0.4
This commit is contained in:
@@ -383,8 +383,20 @@ namespace Barotrauma
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color: ((chatBox.Content.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, parseRichText: true)
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{
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UserData = message.SenderName,
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CanBeFocused = true
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CanBeFocused = false
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};
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msgText.CalculateHeightFromText();
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if (msgText.RichTextData != null)
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{
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foreach (var data in msgText.RichTextData)
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{
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msgText.ClickableAreas.Add(new GUITextBlock.ClickableArea()
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{
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Data = data,
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OnClick = GameMain.NetLobbyScreen.SelectPlayer
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});
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}
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}
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if (message is OrderChatMessage orderChatMsg &&
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Character.Controlled != null &&
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@@ -539,52 +539,42 @@ namespace Barotrauma
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}
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}
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IEnumerable<string> strings;
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if (MouseOn != null)
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{
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RectTransform mouseOnRect = MouseOn.RectTransform;
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bool isAbsoluteOffsetInUse = mouseOnRect.AbsoluteOffset != Point.Zero || mouseOnRect.RelativeOffset == Vector2.Zero;
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string selectedString = $"Selected UI Element: {MouseOn.GetType().Name} ({ MouseOn.Style?.Element.Name.LocalName ?? "no style" }, {MouseOn.Rect}";
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string offsetString = $"Relative Offset: {mouseOnRect.RelativeOffset} | Absolute Offset: {(isAbsoluteOffsetInUse ? mouseOnRect.AbsoluteOffset : mouseOnRect.ParentRect.MultiplySize(mouseOnRect.RelativeOffset))}{(isAbsoluteOffsetInUse ? "" : " (Calculated from RelativeOffset)")}";
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string anchorPivotString = $"Anchor: {mouseOnRect.Anchor} | Pivot: {mouseOnRect.Pivot}";
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Vector2 selectedStringSize = SmallFont.MeasureString(selectedString);
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Vector2 offsetStringSize = SmallFont.MeasureString(offsetString);
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Vector2 anchorPivotStringSize = SmallFont.MeasureString(anchorPivotString);
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int padding = IntScale(10);
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int yPos = padding;
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DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - (int)selectedStringSize.X - padding, yPos), selectedString, Color.LightGreen, Color.Black, 0, SmallFont);
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yPos += (int)selectedStringSize.Y + padding / 2;
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DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - (int)offsetStringSize.X - padding, yPos), offsetString, Color.LightGreen, Color.Black, 0, SmallFont);
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yPos += (int)offsetStringSize.Y + padding / 2;
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DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - (int)anchorPivotStringSize.X - padding, yPos), anchorPivotString, Color.LightGreen, Color.Black, 0, SmallFont);
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yPos += (int)anchorPivotStringSize.Y + padding / 2;
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strings = new string[]
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{
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$"Selected UI Element: {MouseOn.GetType().Name} ({ MouseOn.Style?.Element.Name.LocalName ?? "no style" }, {MouseOn.Rect}",
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$"Relative Offset: {mouseOnRect.RelativeOffset} | Absolute Offset: {(isAbsoluteOffsetInUse ? mouseOnRect.AbsoluteOffset : mouseOnRect.ParentRect.MultiplySize(mouseOnRect.RelativeOffset))}{(isAbsoluteOffsetInUse ? "" : " (Calculated from RelativeOffset)")}",
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$"Anchor: {mouseOnRect.Anchor} | Pivot: {mouseOnRect.Pivot}"
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};
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}
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else
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{
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string[] strings = new string[]
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strings = new string[]
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{
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$"GUI.Scale: {Scale}",
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$"GUI.xScale: {xScale}",
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$"GUI.yScale: {yScale}",
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$"RelativeHorizontalAspectRatio: {RelativeHorizontalAspectRatio}",
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$"RelativeVerticalAspectRatio: {RelativeVerticalAspectRatio}",
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$"Cam.Zoom: {Screen.Selected.Cam?.Zoom ?? 0f}",
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};
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}
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int padding = IntScale(10);
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int yPos = padding;
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strings = strings.Concat(new string[] { $"Cam.Zoom: {Screen.Selected.Cam?.Zoom ?? 0f}" });
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foreach (string str in strings)
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{
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Vector2 stringSize = SmallFont.MeasureString(str);
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int padding = IntScale(10);
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int yPos = padding;
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DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - (int)stringSize.X - padding, yPos), str, Color.LightGreen, Color.Black, 0, SmallFont);
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yPos += (int)stringSize.Y + padding / 2;
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}
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foreach (string str in strings)
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{
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Vector2 stringSize = SmallFont.MeasureString(str);
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DrawString(spriteBatch, new Vector2(GameMain.GraphicsWidth - (int)stringSize.X - padding, yPos), str, Color.LightGreen, Color.Black, 0, SmallFont);
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yPos += (int)stringSize.Y + padding / 2;
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}
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}
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@@ -1037,7 +1027,7 @@ namespace Barotrauma
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}
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}
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if (parent != null)
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if (parent != null && parent.CanBeFocused)
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{
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if (!parent.Rect.Equals(monitorRect)) { return parent.HoverCursor; }
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}
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@@ -573,8 +573,9 @@ namespace Barotrauma
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{
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base.Update(deltaTime);
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if (ClickableAreas.Any() && (GUI.MouseOn?.IsParentOf(this) ?? true) && Rect.Contains(PlayerInput.MousePosition))
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if (ClickableAreas.Any() && (GUI.MouseOn?.IsParentOf(this) ?? true))
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{
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if (!Rect.Contains(PlayerInput.MousePosition)) { return; }
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int index = GetCaretIndexFromScreenPos(PlayerInput.MousePosition);
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foreach (ClickableArea clickableArea in ClickableAreas)
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{
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@@ -60,6 +60,7 @@ namespace Barotrauma
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public GUITextBlock submarineFee;
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public GUIButton selectSubmarineButton;
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public GUITextBlock middleTextBlock;
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public GUIButton previewButton;
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}
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public SubmarineSelection(bool transfer, Action closeAction, RectTransform parent)
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@@ -191,6 +192,12 @@ namespace Barotrauma
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submarineDisplayElement.submarineClass = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding + (int)GUI.Font.MeasureString(submarineDisplayElement.submarineName.Text).Y) }, string.Empty, textAlignment: Alignment.Center);
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submarineDisplayElement.submarineFee = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), submarineDisplayElement.background.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter) { AbsoluteOffset = new Point(0, HUDLayoutSettings.Padding) }, string.Empty, textAlignment: Alignment.Center, font: GUI.SubHeadingFont);
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submarineDisplayElement.selectSubmarineButton = new GUIButton(new RectTransform(Vector2.One, submarineDisplayElement.background.RectTransform), style: null);
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submarineDisplayElement.previewButton = new GUIButton(new RectTransform(Vector2.One * 0.12f, submarineDisplayElement.background.RectTransform, anchor: Anchor.BottomRight, pivot: Pivot.BottomRight, scaleBasis: ScaleBasis.BothHeight) { AbsoluteOffset = new Point((int)(0.03f * background.Rect.Height)) }, style: "ExpandButton")
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{
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Color = Color.White,
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HoverColor = Color.White,
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PressedColor = Color.White
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};
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submarineDisplays[i] = submarineDisplayElement;
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}
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@@ -299,6 +306,7 @@ namespace Barotrauma
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submarineDisplays[i].selectSubmarineButton.OnClicked = null;
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submarineDisplays[i].displayedSubmarine = null;
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submarineDisplays[i].middleTextBlock.AutoDraw = false;
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submarineDisplays[i].previewButton.Visible = false;
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}
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else
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{
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@@ -369,6 +377,13 @@ namespace Barotrauma
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{
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SelectSubmarine(subToDisplay, submarineDisplays[i].background.Rect);
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}
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submarineDisplays[i].previewButton.Visible = true;
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submarineDisplays[i].previewButton.OnClicked = (btn, obj) =>
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{
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SubmarinePreview.Create(subToDisplay);
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return false;
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};
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}
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submarineIndex++;
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@@ -192,7 +192,7 @@ namespace Barotrauma
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contentFrameSize = new Vector2(0.45f, 0.667f);
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break;
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}
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contentFrame = new GUIFrame(new RectTransform(contentFrameSize, infoFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0.025f, 0.12f) });
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contentFrame = new GUIFrame(new RectTransform(contentFrameSize, infoFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.12f) });
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var horizontalLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.958f, 0.943f), contentFrame.RectTransform, Anchor.TopCenter, Pivot.TopCenter) { AbsoluteOffset = new Point(0, GUI.IntScale(25f)) }, isHorizontal: true)
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{
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@@ -234,8 +234,6 @@ namespace Barotrauma
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{
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var reputationButton = createTabButton(InfoFrameTab.Reputation, "reputation");
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var submarineButton = createTabButton(InfoFrameTab.Submarine, "submarine");
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var balanceFrame = new GUIFrame(new RectTransform(new Point(innerLayoutGroup.Rect.Width, innerLayoutGroup.Rect.Height - infoFrameHolderHeight), parent: innerLayoutGroup.RectTransform), style: "InnerFrame");
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new GUITextBlock(new RectTransform(Vector2.One, balanceFrame.RectTransform), "", textAlignment: Alignment.Right, parseRichText: true)
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{
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@@ -251,6 +249,8 @@ namespace Barotrauma
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}
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}
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var submarineButton = createTabButton(InfoFrameTab.Submarine, "submarine");
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if (GameMain.NetworkMember != null)
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{
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var myCharacterButton = createTabButton(InfoFrameTab.MyCharacter, "tabmenu.character");
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@@ -722,7 +722,7 @@ namespace Barotrauma
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GUIComponent existingPreview = infoFrameHolder.FindChild("SelectedCharacter");
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if (existingPreview != null) infoFrameHolder.RemoveChild(existingPreview);
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GUIFrame background = new GUIFrame(new RectTransform(new Vector2(0.543f, 0.717f), infoFrameHolder.RectTransform, Anchor.TopLeft, Pivot.TopRight) { RelativeOffset = new Vector2(-0.061f, 0) })
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GUIFrame background = new GUIFrame(new RectTransform(new Vector2(0.543f, 0.717f), infoFrameHolder.RectTransform, Anchor.TopLeft, Pivot.TopRight) { RelativeOffset = new Vector2(-0.145f, 0) })
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{
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UserData = "SelectedCharacter"
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};
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@@ -1106,7 +1106,11 @@ namespace Barotrauma
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if (GameMain.GameSession?.GameMode is CampaignMode campaign)
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{
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var upgradeRootLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.57f), paddedFrame.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft), true);
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GUILayoutGroup headerLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.09f), paddedFrame.RectTransform) { RelativeOffset = new Vector2(0f, 0.43f) }, isHorizontal: true) { Stretch = true };
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GUIImage headerIcon = new GUIImage(new RectTransform(Vector2.One, headerLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "SubmarineIcon");
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new GUITextBlock(new RectTransform(Vector2.One, headerLayout.RectTransform), TextManager.Get("uicategory.upgrades"), font: GUI.LargeFont);
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var upgradeRootLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.48f), paddedFrame.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft), isHorizontal: true);
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var upgradeCategoryPanel = UpgradeStore.CreateUpgradeCategoryList(new RectTransform(new Vector2(0.4f, 1f), upgradeRootLayout.RectTransform));
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upgradeCategoryPanel.HideChildrenOutsideFrame = true;
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@@ -1129,6 +1133,11 @@ namespace Barotrauma
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return true;
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};
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}
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else
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{
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var specsListBox = new GUIListBox(new RectTransform(new Vector2(1f, 0.57f), paddedFrame.RectTransform, Anchor.BottomLeft, Pivot.BottomLeft));
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sub.Info.CreateSpecsWindow(specsListBox, GUI.Font, includeTitle: false, includeClass: false, includeDescription: true);
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}
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}
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}
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}
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