(a21f15055) Merge branch 'dev' into human-ai
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@@ -729,6 +729,8 @@ namespace Barotrauma
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partial void LoadAttachmentSprites();
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// TODO: change the formula so that it's not linear and so that it takes into account the usefulness of the skill
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// -> give a weight to each skill, because some are much more valuable than others?
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private int CalculateSalary()
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{
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if (Name == null || Job == null) return 0;
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