Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
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@@ -81,7 +81,6 @@ namespace Barotrauma
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GUIButton button = new GUIButton(new Rectangle(-20, -20, 100, 30), "Back", Alignment.TopLeft, GUI.Style, menu);
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button.OnClicked = GameMain.MainMenuScreen.SelectTab;
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button.CanBeSelected = false;
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button.SelectedColor = button.Color;
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refreshDisableTimer = DateTime.Now;
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