Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,

This commit is contained in:
Regalis
2015-12-14 18:59:59 +02:00
parent c74caadc42
commit 859be53d28
28 changed files with 318 additions and 232 deletions
@@ -134,6 +134,8 @@ namespace Barotrauma
GUIComponent.MouseOn = null;
characterMode = false;
if (Submarine.Loaded != null) cam.Position = Submarine.Loaded.Position + Submarine.HiddenSubPosition;
//CreateDummyCharacter();
}