Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
This commit is contained in:
@@ -219,6 +219,12 @@ namespace Barotrauma
|
||||
|
||||
public static void GenerateSubWaypoints()
|
||||
{
|
||||
List<WayPoint> existingWaypoints = WayPointList.FindAll(wp => wp.spawnType == SpawnType.Path);
|
||||
foreach (WayPoint wayPoint in existingWaypoints)
|
||||
{
|
||||
wayPoint.Remove();
|
||||
}
|
||||
|
||||
float minDist = 200.0f;
|
||||
float heightFromFloor = 100.0f;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user