Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,

This commit is contained in:
Regalis
2015-12-14 18:59:59 +02:00
parent c74caadc42
commit 859be53d28
28 changed files with 318 additions and 232 deletions
+3 -1
View File
@@ -15,7 +15,9 @@ namespace Barotrauma
public const float WallWidth = 20000.0f;
public VertexPositionTexture[] Vertices;
public VertexPositionTexture[] WallVertices;
public VertexPositionColor[] BodyVertices;
private Vector2 midPos;
private int slot;