Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,

This commit is contained in:
Regalis
2015-12-14 18:59:59 +02:00
parent c74caadc42
commit 859be53d28
28 changed files with 318 additions and 232 deletions
@@ -100,8 +100,10 @@ namespace Barotrauma.Items.Components
base.Update(deltaTime, cam);
if (item.CurrentHull != null)
{
//light.Submarine = item.CurrentHull.Submarine;
light.Submarine = item.CurrentHull.Submarine;
}
if (item.container != null)
{