Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,
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@@ -353,7 +353,7 @@ namespace Barotrauma.Items.Components
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if (connection.Name=="toggle")
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{
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isOpen = !isOpen;
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PlaySound(ActionType.OnUse, item.Position);
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PlaySound(ActionType.OnUse, item.WorldPosition);
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}
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else if (connection.Name == "set_state")
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{
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