Level wall generation bugfixes, moved level background drawing to LevelRenderer, more coordinate system bugfixes, better looking progress bars,

This commit is contained in:
Regalis
2015-12-14 18:59:59 +02:00
parent c74caadc42
commit 859be53d28
28 changed files with 318 additions and 232 deletions

View File

@@ -323,7 +323,7 @@ namespace Barotrauma
break;
case "fixhull":
case "fixwalls":
foreach (Structure w in Structure.wallList)
foreach (Structure w in Structure.WallList)
{
for (int i = 0 ; i < w.SectionCount; i++)
{