Build 0.18.9.0
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@@ -390,7 +390,7 @@ namespace Barotrauma.Networking
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characterInfos[i].ClearCurrentOrders();
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bool forceSpawnInMainSub = false;
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if (!bot && campaign != null)
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if (!bot)
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{
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//the client has opted to change the name of their new character
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//when the character spawns, set the client's name to match
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