Fixed wires not being dropped server-side when a player drops a connected wire without dragging it to their inventory first (or client-side when a host does so).
Closes #96
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@@ -23,7 +23,6 @@ namespace Barotrauma.Items.Components
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HighlightedWire = null;
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Connection.DrawConnections(spriteBatch, this, character);
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}
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}
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}
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