Update repo url in lua docs
This commit is contained in:
@@ -3,7 +3,7 @@
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Barotrauma Character class with some additional functions and fields
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Barotrauma Character class with some additional functions and fields
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Barotrauma source code: [Character.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs)
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Barotrauma source code: [Character.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs)
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]]
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]]
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-- @code Character
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-- @code Character
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-- @pragma nostrip
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-- @pragma nostrip
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Barotrauma CharacterInfo class with some additional functions and fields
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Barotrauma CharacterInfo class with some additional functions and fields
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Barotrauma source code: [CharacterInfo.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/CharacterInfo.cs)
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Barotrauma source code: [CharacterInfo.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/CharacterInfo.cs)
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]]
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]]
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-- @code CharacterInfo
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-- @code CharacterInfo
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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Barotrauma Client class with some additional functions and fields
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Barotrauma Client class with some additional functions and fields
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Barotrauma source code: [Client.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Networking/Client.cs)
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Barotrauma source code: [Client.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Networking/Client.cs)
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]]
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]]
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-- @code Client
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-- @code Client
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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Barotrauma EntitySpawner class with some additional functions and fields
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Barotrauma EntitySpawner class with some additional functions and fields
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Barotrauma source code: [EntitySpawner.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Networking/EntitySpawner.cs)
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Barotrauma source code: [EntitySpawner.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Networking/EntitySpawner.cs)
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]]
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]]
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-- @code Entity.Spawner
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-- @code Entity.Spawner
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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--[[--
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Barotrauma Entity class with some additional functions and fields
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Barotrauma Entity class with some additional functions and fields
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Barotrauma source code: [Entity.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Map/Entity.cs)
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Barotrauma source code: [Entity.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Map/Entity.cs)
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]]
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]]
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-- @code Entity
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-- @code Entity
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-- @pragma nostrip
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-- @pragma nostrip
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--[[--
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Barotrauma Item class with some additional functions and fields
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Barotrauma Item class with some additional functions and fields
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Barotrauma source code: [Item.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs)
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Barotrauma source code: [Item.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs)
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]]
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]]
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-- @code Item
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-- @code Item
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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--[[--
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--[[--
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Barotrauma ItemPrefab class with some additional functions and fields
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Barotrauma ItemPrefab class with some additional functions and fields
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Barotrauma source code: [ItemPrefab.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs)
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Barotrauma source code: [ItemPrefab.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Items/ItemPrefab.cs)
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]]
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]]
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-- @code ItemPrefab
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-- @code ItemPrefab
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-- @pragma nostrip
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-- @pragma nostrip
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--[[--
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--[[--
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Barotrauma Job class with some additional functions and fields
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Barotrauma Job class with some additional functions and fields
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Barotrauma source code: [Job.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs)
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Barotrauma source code: [Job.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/Job.cs)
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]]
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]]
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-- @code Job
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-- @code Job
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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--[[--
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--[[--
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Barotrauma JobPrefab class with some additional functions and fields
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Barotrauma JobPrefab class with some additional functions and fields
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Barotrauma source code: [JobPrefab.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs)
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Barotrauma source code: [JobPrefab.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Characters/Jobs/JobPrefab.cs)
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]]
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]]
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-- @code JobPrefab
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-- @code JobPrefab
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-- @pragma nostrip
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-- @pragma nostrip
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@@ -3,7 +3,7 @@
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--[[--
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--[[--
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Barotrauma Submarine class with some additional functions and fields
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Barotrauma Submarine class with some additional functions and fields
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Barotrauma source code: [Submarine.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Map/Submarine.cs)
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Barotrauma source code: [Submarine.cs](https://github.com/evilfactory/LuaCsForBarotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Map/Submarine.cs)
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Not all fields and methods will work, this doc was autogenerated.
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Not all fields and methods will work, this doc was autogenerated.
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]]
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]]
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@@ -1,7 +1,7 @@
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{%
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{%
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local baseUrl = ldoc.css:gsub("ldoc.css", "")
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local baseUrl = ldoc.css:gsub("ldoc.css", "")
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local repo = "https://github.com/evilfactory/Barotrauma-lua-attempt/"
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local repo = "https://github.com/evilfactory/LuaCsForBarotrauma"
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local pageTitle = mod and (ldoc.display_name(mod) .. " - " .. ldoc.title) or ldoc.title
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local pageTitle = mod and (ldoc.display_name(mod) .. " - " .. ldoc.title) or ldoc.title
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local oldmarkup = ldoc.markup
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local oldmarkup = ldoc.markup
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