v1.0.20.1 (summer patch)

This commit is contained in:
itchyOwl
2023-06-15 16:46:54 +03:00
parent 6acac1d143
commit 83de72e3d2
209 changed files with 4497 additions and 2488 deletions
@@ -254,7 +254,7 @@ namespace Barotrauma
d.ForceRefreshFadeTimer(Math.Min(d.FadeTimer, d.FadeInTime));
}
UpdateProjSpecific(growModifier);
UpdateProjSpecific(growModifier, deltaTime);
if (size.X < 1.0f && (GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer))
@@ -273,7 +273,7 @@ namespace Barotrauma
position.X -= GrowSpeed * growModifier * 0.5f * deltaTime;
}
partial void UpdateProjSpecific(float growModifier);
partial void UpdateProjSpecific(float growModifier, float deltaTime);
private void OnChangeHull(Vector2 pos, Hull particleHull)
{