v1.0.20.1 (summer patch)
This commit is contained in:
@@ -254,7 +254,7 @@ namespace Barotrauma
|
||||
d.ForceRefreshFadeTimer(Math.Min(d.FadeTimer, d.FadeInTime));
|
||||
}
|
||||
|
||||
UpdateProjSpecific(growModifier);
|
||||
UpdateProjSpecific(growModifier, deltaTime);
|
||||
|
||||
|
||||
if (size.X < 1.0f && (GameMain.NetworkMember == null || GameMain.NetworkMember.IsServer))
|
||||
@@ -273,7 +273,7 @@ namespace Barotrauma
|
||||
position.X -= GrowSpeed * growModifier * 0.5f * deltaTime;
|
||||
}
|
||||
|
||||
partial void UpdateProjSpecific(float growModifier);
|
||||
partial void UpdateProjSpecific(float growModifier, float deltaTime);
|
||||
|
||||
private void OnChangeHull(Vector2 pos, Hull particleHull)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user