v1.0.20.1 (summer patch)

This commit is contained in:
itchyOwl
2023-06-15 16:46:54 +03:00
parent 6acac1d143
commit 83de72e3d2
209 changed files with 4497 additions and 2488 deletions
@@ -97,11 +97,18 @@ namespace Barotrauma.Items.Components
{
if (holdable != null && !holdable.Attached)
{
trigger.Enabled = false;
if (trigger != null)
{
trigger.Enabled = false;
}
IsActive = false;
}
else
{
if (trigger == null)
{
CreateTriggerBody();
}
if (trigger != null && Vector2.DistanceSquared(item.SimPosition, trigger.SimPosition) > 0.01f)
{
trigger.SetTransform(item.SimPosition, 0.0f);
@@ -123,12 +130,15 @@ namespace Barotrauma.Items.Components
{
holdable.PickingTime = float.MaxValue;
}
}
private void CreateTriggerBody()
{
System.Diagnostics.Debug.Assert(trigger == null, "LevelResource trigger already created!");
var body = item.body ?? holdable.Body;
if (body != null)
if (body != null && Attached)
{
trigger = new PhysicsBody(body.Width, body.Height, body.Radius,
trigger = new PhysicsBody(body.Width, body.Height, body.Radius,
body.Density,
BodyType.Static,
Physics.CollisionWall,
@@ -143,7 +153,6 @@ namespace Barotrauma.Items.Components
protected override void RemoveComponentSpecific()
{
base.RemoveComponentSpecific();
if (trigger != null)
{
trigger.Remove();