v1.0.20.1 (summer patch)

This commit is contained in:
itchyOwl
2023-06-15 16:46:54 +03:00
parent 6acac1d143
commit 83de72e3d2
209 changed files with 4497 additions and 2488 deletions
@@ -1,6 +1,7 @@
using FarseerPhysics;
using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Linq;
namespace Barotrauma
{
@@ -18,7 +19,7 @@ namespace Barotrauma
return;
}
List<Submarine> subsToMove = submarine.GetConnectedSubs();
var subsToMove = submarine.GetConnectedSubs();
foreach (Submarine dockedSub in subsToMove)
{
if (dockedSub == submarine) { continue; }
@@ -51,7 +52,6 @@ namespace Barotrauma
sub.PhysicsBody.SetTransformIgnoreContacts(sub.PhysicsBody.SimPosition + ConvertUnits.ToSimUnits(moveAmount), 0.0f);
}
}
if (closestSub != null && subsToMove.Contains(closestSub))
{
GameMain.GameScreen.Cam.Position += moveAmount;